17
I Use This!
Moderate Activity

Commits : Listings

Analyzed about 6 hours ago. based on code collected about 12 hours ago.
Apr 01, 2024 — May 01, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
WIP,COOL: Add a working draft of our task system More... 2 days ago
WIP,Sane: Reduce inclusion scope for dreadful std headers More... 2 days ago
WIP,Sane: Add and use our custom vector for POD types More... 3 days ago
CG,UI,WIP: Fix various client-side chat issues More... 10 days ago
CG,WIP: Use specific tile layout for 1-vs-rest situations More... 11 days ago
CG,WIP: Resolve issues of handling 1 POV in tiled mode More... 11 days ago
AI,WIP,Sane: Make dispatching of frame updates more clear More... 11 days ago
CG,WIP: Fix size calculations of tile fields More... 17 days ago
UI,WIP: Use custom slanted buttons where appropriate More... 17 days ago
UI,WIP: Allow using different angles for sides of slanted buttons More... 18 days ago
AI: Destroy objective helper entities properly More... 18 days ago
Sane: Get rid of displaying chasers More... 18 days ago
AI,WIP,Sane: Get rid of redundant Ai superclass More... 19 days ago
G,AI: Fix duplicated registration of dropped items More... 21 days ago
G: Retain target_location entities More... 21 days ago
CG,UI,WIP: Fix various POV handling issues More... 23 days ago
G: Fix damage propagation reentrancy issues More... 24 days ago
G,WIP: Fix more respect handling regressions More... 24 days ago
Sane: Purge the code which is related to map locations More... 24 days ago
GS,WIP: Add experimental weapon tweaks More... 25 days ago
G,WIP: Add a least-effort prestep to dropping projectiles More... 25 days ago
AI: Try making platform handling more robust More... 25 days ago