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Commits
: Listings
Analyzed
about 6 hours
ago. based on code collected
about 24 hours
ago.
Jan 19, 2025 — Jan 19, 2026
Showing page 19 of 76
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For Mac, don't insert extra right-button event when there is a button2 (option key) event
bsherwood
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over 16 years ago
Fix error in handling one-button mouse spin and zoom, in which releasing the mouse button before releasing the key (cmd or option) left the program in spin or zoom drag mode.
bsherwood
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over 16 years ago
Remove some irrelevant commented-out code
bsherwood
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over 16 years ago
Had to fix a link in the template
bsherwood
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over 16 years ago
Correct the name of the page
bsherwood
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over 16 years ago
Correct a link
bsherwood
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over 16 years ago
Improved documentation
bsherwood
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over 16 years ago
Re-introduce stereodepth
bsherwood
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over 16 years ago
Include VIDLE
bsherwood
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over 16 years ago
Bump the version to 5.1.release
bsherwood
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over 16 years ago
Bump the version to ('5.1', 'release')
bsherwood
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over 16 years ago
Handle right and middle button events
bsherwood
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over 16 years ago
Had to register another converter to handle numpy.int32 -> float, as for color
bsherwood
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over 16 years ago
Add booleans for middle and right button events
bsherwood
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over 16 years ago
Remove some irrelevant comments
bsherwood
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over 16 years ago
Install a manual converter for int -> double
bsherwood
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over 16 years ago
Add comment about Boost problem
bsherwood
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over 16 years ago
Advertise Windows and Mac build instructions
bsherwood
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over 16 years ago
Improve documentation on building Boost
bsherwood
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over 16 years ago
Add missing doc files
bsherwood
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over 16 years ago
Bump the version number (to include scene.cursor.visible, and support for Python 2.6)
bsherwood
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over 16 years ago
Document radians and degrees functions
bsherwood
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almost 17 years ago
Make mouse enumerations consistent (left=1, right=2, middle=3)
bsherwood
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almost 17 years ago
Minor cleanup
bsherwood
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almost 17 years ago
Fix bug: now clicking in content area of Mac window brings window forward and activates it
bsherwood
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almost 17 years ago
Clip invisible cursor region
bsherwood
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almost 17 years ago
Add error message to say that cursor.mouse.visible = 0 not yet supported
bsherwood
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almost 17 years ago
Document that scene.cursor.visible has been implemented (no-op on Linux)
bsherwood
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almost 17 years ago
An attempt to handle scene.cursor.visible on Linux; doesn't yet work because we create a gtk window but cursors are associated with low-level gdk pieces of the screen
bsherwood
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almost 17 years ago
Correct a typo in the last line
bsherwood
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almost 17 years ago
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