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Commits : Listings

Analyzed 2 days ago. based on code collected 2 days ago.
Jun 21, 2024 — Jun 21, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
renderer: fix potential leaks in vrend_create_shader More... over 9 years ago
renderer: fix sampler views leaks More... over 9 years ago
renderer: check create_shader() finished More... over 9 years ago
renderer: over-allocate shader buffer More... over 9 years ago
renderer: check shader continuation fits More... over 9 years ago
renderer: fix subcontext surface leaks More... over 9 years ago
gallium: Remove os_process More... over 9 years ago
renderer: fix leak in hashtable on replace More... over 9 years ago
renderer: fix potential leak More... over 9 years ago
renderer: fix potential leak More... over 9 years ago
shader: fix potential leak More... over 9 years ago
renderer: tinitial abs_s1 value is never read More... over 9 years ago
egl: check eglExportDMABUFImageMESA return value More... over 9 years ago
decode: fix set_scissor_state bounds More... over 9 years ago
decode: check set_uniform_buffer arguments More... over 9 years ago
decode: check set_sampler_views args More... over 9 years ago
renderer: check box bounds More... over 9 years ago
renderer: validate desc More... over 9 years ago
renderer: prevent out of bound vps access More... over 9 years ago
renderer: avoid out of bound sampler array access More... over 9 years ago
decode: prevent handle 0 object creation More... over 9 years ago
decode: validate shader type More... over 9 years ago
renderer: reject large LOD values More... over 9 years ago
renderer: report error on invalid surface More... over 9 years ago
renderer: validate scissor state index More... over 9 years ago
decode: check we don't reach MAX_VIEWPORTS More... over 9 years ago
renderer: validate shader_type value More... over 9 years ago
renderer: avoid crash in vrend_destroy_shader_selector() More... over 9 years ago
renderer: validate num_so_outputs More... over 9 years ago
renderer: use a uint32_t for shader type More... over 9 years ago