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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jan 25, 2025 — Jan 25, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add note on ANGLE. More... over 13 years ago
Add README and license. More... over 13 years ago
Render something to the screen in the example. More... over 13 years ago
Remove get_ from getter names. More... almost 14 years ago
Add ANGLE based ShaderCompiler. Implement shader stuff using it. More... almost 14 years ago
Templatize setters/getters and dispatch to member function. More... almost 14 years ago
Use template callback with method pointer to get the native instance and invoke the callback on it. More... almost 14 years ago
Wrap constructor callback with exception handler. Fix more "ok" params. More... almost 14 years ago
Require ok ptr in converters. Fix another pass by ref. More... almost 14 years ago
Don't modify reference params, pass by pointer. More... almost 14 years ago
Split V8 converters out of v8_binding More... almost 14 years ago
Dispatch callbacks through a template that wraps with exception handling. More... almost 14 years ago
Add ANGLE submodule and build it. More... almost 14 years ago
Don't need custom constructor for WebGLActiveInfo More... almost 14 years ago
Add pixelStorei More... almost 14 years ago
Add getAttachedShaders More... almost 14 years ago
Implement getActiveAttrib/getActiveUniform. More... almost 14 years ago
Rename TypeToV8 to ToV8. Infer template type. Rename instance method ToV8 to ToV8Object. More... almost 14 years ago
Fleshing out WebGLActiveInfo More... almost 14 years ago
More callbacks. More... almost 14 years ago
Don't check for NULL when we already did RequireObject. Implement useProgram. More... almost 14 years ago
Support uniform matrix callbacks. More... almost 14 years ago
Make uniform/vertexattrib helper more flexible. More... almost 14 years ago
Need to validate uniform array min size. More... almost 14 years ago
Refactor uniform/vertexattrib helper into class with virtual methods. More... almost 14 years ago
Implement multi-argument uniform and vertexattrib callbacks. More... almost 14 years ago
Genericizing uniform and vertexattrib helpers. More... almost 14 years ago
Remove unused variables. More... almost 14 years ago
Rename ToNative method FromV8Object. Rename V8ToNative NativeFromV8. More... almost 14 years ago
Rename V8ToType to FromV8 More... almost 14 years ago