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Commits : Listings

Analyzed about 22 hours ago. based on code collected 3 days ago.
Jun 09, 2024 — Jun 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
renderer: do explicit uint casting in lighttile_fp.glsl
illwieckz
as Thomas Debesse
More... 3 months ago
renderer: do explicit uint casting in computeLight_fp.glsl
illwieckz
as Thomas Debesse
More... 3 months ago
renderer: rewrite unpackUnorm4x8 with explicit uint casting
illwieckz
as Thomas Debesse
More... 3 months ago
sync master submodules
illwieckz
as Thomas Debesse
More... 3 months ago
NUKE surface sorting by fog More... 3 months ago
framework: sort the output of the listCvars command
illwieckz
as Thomas Debesse
More... 3 months ago
renderer: remove a constant from a GLimp_LogComment() call
illwieckz
as Thomas Debesse
More... 3 months ago
renderer: remove some useless GLimp_LogComment() calls
illwieckz
as Thomas Debesse
More... 3 months ago
renderer: drop LOG_GLSL_UNIFORMS and related GLimp_LogComment() calls
illwieckz
as Thomas Debesse
More... 3 months ago
Fix cameraEffects compile error More... 3 months ago
sync master submodules
illwieckz
as Thomas Debesse
More... 3 months ago
cmake: make sure the dll game is built as module, not as static library
illwieckz
as Thomas Debesse
More... 3 months ago
sync master submodules
illwieckz
as Thomas Debesse
More... 3 months ago
Translated using Weblate (German) More... 3 months ago
fixup: fixes
illwieckz
as Thomas Debesse
More... 3 months ago
client: make the error popup disableable
illwieckz
as Thomas Debesse
More... 3 months ago
Translated using Weblate (Japanese) More... 3 months ago
Translated using Weblate (Esperanto) More... 3 months ago
Remove unused debug_anim_XXX variables More... 3 months ago
CG_BlendLerpFrame: truncate tiny fractions to 0 More... 3 months ago
Document DaemonRenderInterface::GetShaderHandle More... 3 months ago
NUKE unused ATTR_TEXCOORD from cameraEffects More... 3 months ago
UI: avoid shader handle->name->handle round trips More... 3 months ago
Translated using Weblate (French) More... 3 months ago
Translated using Weblate (Japanese) More... 3 months ago
Added translation using Weblate (Japanese) More... 3 months ago
Fix bloom crashing More... 3 months ago
Skip pointless fraction=0 BlendSkeleton calls More... 3 months ago
Fix some missing/wrong cvar doc strings More... 3 months ago
add fast lookup for entity IDs, command entityShow: accept an entity ID as argument More... 3 months ago