Refactor Settings::testWrite() calls |
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12 days ago
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renderer: also enable deluxe mapping if there is a lone specular map |
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13 days ago
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Use Windows API for setting some registry values |
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13 days ago
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bikeshedding: unify some wording |
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14 days ago
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renderer: restore legacy logic in shadowing code |
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14 days ago
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renderer: use smaller epsilon on OpenGL 2 |
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14 days ago
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License updater code as GPLv3+ |
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14 days ago
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Shorten name of light clamping worldspawn key |
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14 days ago
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readme: update according to migration from src/ to pkg/ |
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14 days ago
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sync master submodules |
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14 days ago
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renderer: missing break in shadowing code |
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15 days ago
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renderer: reusable SetRgbaGen |
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15 days ago
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renderer: rewrite SetNormalScale without looping and branching |
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15 days ago
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Fix typos in deployment.md |
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15 days ago
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renderer: extend missing texture logging |
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15 days ago
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pbr: Don't force ST_PHYSICALMAP when parsing pbr maps |
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16 days ago
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Remove vertexSkinning and vertexAnimation from GLShader_generic2D |
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21 days ago
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Remove redundant cullFace |
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21 days ago
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tr_shader: do not collapse lightmap having custom depthFunc |
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21 days ago
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reduce g_bot_chasetime to two seconds |
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23 days ago
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add bt function timeSinceLastCombat |
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25 days ago
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Use static VBO for instant quad |
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26 days ago
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dragoon bots: do not use pounce to flee when at a jumpable obstacle |
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26 days ago
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admin: Whitespace cleanup |
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26 days ago
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improve marauder bot wall climb |
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29 days ago
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advanced granger bot climbs walls when following navcons |
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30 days ago
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add bot action extinguishFire, add extinguish_fire.bt, use them |
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about 1 month ago
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ui: add a Disconnect button on connecting and downloading screen |
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about 1 month ago
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Nuke setRecommended command |
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about 1 month ago
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Migrate a few cvars to new-style |
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about 1 month ago
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