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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Oct 21, 2025 — Oct 21, 2026
Showing page 2 of 3
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Contributor
Files Modified
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Code Location
Date
getbounds
stevesan
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over 13 years ago
adding mouse event manager, for mouse enter/exit events on game objects
stevesan
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over 13 years ago
fdsafdsa
stevesan
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over 13 years ago
alpha hierarchy stuff
stevesan
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almost 14 years ago
animation stuff
stevesan
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almost 14 years ago
new AlphaHierarchy.js system
stevesan
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almost 14 years ago
"SubdivisionCurve" which is pretty hacky and not really anything that most graphics people use..but it works
stevesan
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almost 14 years ago
some fading stuff
stevesan
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almost 14 years ago
some stuff for MOR startscreen
stevesan
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almost 14 years ago
plane sweep now builds pieces as it goes topologically, rather than doing it as geometric post-process
stevesan
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almost 14 years ago
debugging triangulation issues; fixed position anim bug to use local pos
stevesan
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almost 14 years ago
debugging triangulation issues; fixed position anim bug to use local pos
stevesan
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almost 14 years ago
fds
stevesan
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almost 14 years ago
rotater
Steven An
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almost 14 years ago
fixed some reflection bugs by adding a nudge and epsilon checks - much more robust
stevesan
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almost 14 years ago
add
Steven An
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almost 14 years ago
connectable events system
stevesan
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almost 14 years ago
stuff
stevesan
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almost 14 years ago
changes for conveyor reflection
stevesan
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almost 14 years ago
changes for conveyor belts
stevesan
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almost 14 years ago
fading
Steven An
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about 14 years ago
animation stuff
Steven An
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about 14 years ago
adding pulser..does not work for GUIText yet..
Steven An
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about 14 years ago
adding meta files
Steven An
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about 14 years ago
import for json utils
Steven An
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about 14 years ago
Merge branch 'master' of github.com:stevesan/UnityUtils
Steven An
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about 14 years ago
anim
Steven An
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about 14 years ago
some LitJson wrapper classes for Unity stuff
Steven An
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about 14 years ago
vector to array utils
Steven An
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about 14 years ago
adds
Steven An
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about 14 years ago
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