3
I Use This!
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Commits : Listings

Analyzed about 16 hours ago. based on code collected about 21 hours ago.
Mar 28, 2023 — Mar 28, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix spurious comments to get rid of warnings. Stylistic changes. More... over 24 years ago
Fix getopt.h include bogon I introduced. More... over 24 years ago
This file is the ignore file for CVS users that allows them to quieten down CVS when updating when ./autogen and configure have been run. More... over 24 years ago
Detail my changes to the code base. More... over 24 years ago
Fix up function declarations. Fix up main() bogon. Stylistic changes. More... over 24 years ago
patched Asmodai's changes: Stylistic changes. Function declaration fixes. Warning fixes. More... over 24 years ago
patched Asmodai's changes More... over 24 years ago
Got rid of configfile.c for the time being More... over 24 years ago
Initial check-in More... over 24 years ago
Removed the audio code from x11.c and placed it into sound.c; updated file list in Makefile.am More... over 24 years ago
Cleaned up a minor warning More... over 24 years ago
Committed config file changes by Jeroen Ruigrok/Asmodai so that TuxNES works with FreeBSD (and possibly other BSDs), but also subtracted a few -W options. More... over 24 years ago
committed Quor's changes More... over 24 years ago
Improved support for mapper 64 (Tengen RAMBO-1) and now Shinobi works but Klax still doesn't. Added support for mapper 231 (NINA-07) so that Wally Bear and the NO! Gang works. Also added preliminary support for the SuperVision mapper but is doesn't do anything useful yet. More... over 24 years ago
Applied the address masking solution to mapper 3 (CNROM) which appears to fix some games More... over 24 years ago
- added prelimary support for mapper 64 (Tengen RAMBO-1) - solidified support for mappers 33 and 78 by using all bits to select PRG bank as specified in Firebug's document, but also masking off bits which would specify a PRG bank larger than the maximum PRG bank - fixed mapper 11 (Color Dreams) mapper in the same way as mapper 33 and 78, and Wisdom Tree games now work - applied similar changes to mapper 2 but it hasn't fixed anything yet (but not much is broken except for one game that I know of) More... over 24 years ago
Implemented mapper 33 (Taito TC0190) and 78 (Irem 74HC161/32) and fixed mapper 71 (Camerica, which might have fixed itself) More... over 24 years ago
This should fix all those problems with --verbose slowing down the sound code... now it's *always* slow! More... over 24 years ago
Fixed a serious bug in ilda I introduced while merging in Nestra 0.64 stuff. More... over 24 years ago
added romfixer script More... over 24 years ago
Made /dev/dsp the default audio device, since it seems to work better for some people (and it doesn't affect the sound in any way for me.) More... over 24 years ago
Added support for embedded palettes. Added preliminary support for Player 2 controls. (vi keys, ick...) Sound sample rate is now selectable on the command line. Added support for OSS-style ioctl() commands to configure the sound device -- hopefully this should clear up some of the sound problems people are having. More... over 24 years ago
Removed the "v" before VERSION in --version/-V code. It now says "tuxnes devel" instead of "tuxnes vdevel" More... over 24 years ago
changed the version number from "0.72" to "devel" to reflect reality and to help CVS snapshots More... over 24 years ago
Merged in changes from tuxnes-0_72 branch More... over 24 years ago
raised release number to 0.72 More... over 24 years ago
In preparation for 0.72 release, commented out entry points to certain experimental mappers and deleted most printf()'s More... over 24 years ago
Fixed a minor frequency calculation bug for all four supported channels. Added threee new palettes, two courtesy of Zaphod (for the UniSystem), the last courtesy of Matt Conte (for Codemasters/Camerica games which use the "illegal" sync color as a darker black than the "legal" black colors.) Also improved header detection, and the PlayChoice-10 system ID should now be recognized. I don't think we want to properly emulate the PC-10, though, because it was apparently a buggy Famicom trying to play NES games, complete with mangled PCM/DMC sound effects and a stupid time limit. More... over 24 years ago
Factored out the sound generator base frequency, since it depends on the CPU speed, and will need to be made into a variable if we ever support PAL timings. More... over 24 years ago
Ran indent -gnu and expand on all .c and .h files. There are no more tabs. More... over 24 years ago