added support for mapper 10 (MMC4) |
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about 23 years ago
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sound is now enabled by default and there is a new mute option; README reflects the status of sound functionality; removed the last traces of the square wave/sine wave toggling code; update copyright date in emu.c |
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about 23 years ago
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added HACKING file which will serve as a developer's guide |
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about 23 years ago
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fixed tabs and style |
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about 23 years ago
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added Kevin Lindsay for zip file support |
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about 23 years ago
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Added zip support, courtesy of Kevin Lindsay <[email protected]> |
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about 23 years ago
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Initial commit |
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about 23 years ago
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Update for CFLAGS fixing. We're back at -O, which is safe. |
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about 23 years ago
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Update ChangeLog to reflect current updates. |
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about 23 years ago
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Update the warnings used in --enable-warnings. |
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about 23 years ago
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Don't include malloc.h. malloc() should be available through stdlib.h. See section 7.20.3.3 of the C99 specification. |
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about 23 years ago
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Remove declaration of mask. We already declare this through our inclusion of globals.h. |
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about 23 years ago
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Fix js_set_nesmaps(): |
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about 23 years ago
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Fix function style to match the rest of the file. |
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about 23 years ago
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Fix sound.c to reflect changes in sound.h: |
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about 23 years ago
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Properly prototype SoundGetLengthReg(). |
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about 23 years ago
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Don't specify `inline' in the function prototype. See section 6.7.4 of the ANSI C99 standard. |
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about 23 years ago
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Sound Fixes Fixed Typo in sound.c - MegaMan2/Metal Man now sounds correct. Determined that noise Dropout in Zelda/16 bit mode is a problem with my laptop sound card (sounds fine on my desktop). Default output changed to 44100Hz 8bit. Updated help to reflect current state of sound. |
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about 23 years ago
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Noise was still to harsh. Dropped it another level. |
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about 23 years ago
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Default Rate set to 44100 Noise channel made less harsh |
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about 23 years ago
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Updated ChangeLog |
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over 23 years ago
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Committed last versoin with hard tabs. Corrected source with no hard tabs. |
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over 23 years ago
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DMC frequency implemented properly. Sounds correct on Zelda. Frequency corrected for noise channel. Volume envelope decay fixed (sq?). Triangle channel sounds better (note length appears to be fixed) |
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over 23 years ago
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Fixed most of the channel start/stop popping noises |
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over 23 years ago
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updated |
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over 23 years ago
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tweaked MMC3 support so that it actually supports a 16K-PRG/8K-CHR MMC3 ROM (pedagogical exercise) |
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over 23 years ago
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sound fixes courtesy of Paul Zaremba <[email protected]>: Duty cycle fixed for square channels, 120/240hz timing problems fixed for rates > 44khz, initial (proper) noise rate-conversion implemented |
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over 23 years ago
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Revised sound support, courtesy of Paul Zaremba <[email protected]> |
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over 23 years ago
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Added proper MMC2 support (Punch-Out!!), courtesy of Eric Jacobs <[email protected]> |
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over 23 years ago
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changed J.D.'s contact info |
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over 23 years ago
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