3
I Use This!
Inactive

Commits : Listings

Analyzed about 5 hours ago. based on code collected about 7 hours ago.
Apr 17, 2023 — Apr 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Turned of XPending when using non_x controllers. More... about 20 years ago
This patch changes all files to have More... about 20 years ago
Build fixes for GGI and w. GGI now builds but I can't test it. More... about 20 years ago
We don't use AC_FUNC_MALLOC since we have no rpl_malloc. Jason Dorje Short More... about 20 years ago
mkdir fixups for win32: Jason Dorje Short More... about 20 years ago
Build fixups provided by: Jason Dorje Short More... about 20 years ago
More accurate timing by "Jason Dorje Short" <[email protected]>. More... about 20 years ago
Fix a compiler warning, "Jason Dorje Short" <[email protected]> More... about 20 years ago
Fixed GameGenie should work %110. More... over 20 years ago
Fixed compiler warnings SDL* joy support improved Sound removed bogus error handeler More... over 20 years ago
Applied autoconfig changes by "Jason Dorje Short" <[email protected]> - Applied the Xlib warning fix. - Renamed it configure.ac (this forces the use of newer autoconfs). - Removed acconfig.h (running autoconf will tell you to do this). - Made sure all AC_DEFINE calls had 3 parameters. - Ran autoscan, and added new checks based on what it said. - Merge AC_SUBST calls. More... over 20 years ago
Fixed problem in InitMemoryX86 and populated FreeMemoryX86. More... over 20 years ago
Improved Game Genie Support Added support for -g <list of comma delimited codes> More... over 20 years ago
CVS now compiles on x86. x11 and diff renderes work sdl may not. Changes: Mmap of RAM(0x8000) and Mapper(0x18000). Hardcoded x86_asm.S to reflect mmaps. Changed RAM/Mapper refrences in numerous places. Also: Fixed js_axismeso for 2 controlers. Made js/x11 code seperation clean in controller.c. Added files to .cvsignore More... over 20 years ago
o Added a -a option which sets the OSS device to use. More... almost 22 years ago
Now compiles even if libz is not present. More... almost 22 years ago
o Fixed autoheader "...No template for symbol..." error I introduced with HAVE_X86. More... almost 22 years ago
I forgot to add this file before my last commit. More... almost 22 years ago
This is the first commit of my modular emulator core code. TuxNES now has flexible renderers (SDL, X11, GGI, etc.), sounders (OSS, SDL), controllers (Linux, SDL), and emulators (C, x86). This new code needs a lot of cleaning up, but is starting to develop some simple interfaces. This commit will probably break a few things. More... almost 22 years ago
Added an SDL sound player which is used when the SDL video renderer is selected. It currently works but is a little noisy. More... almost 22 years ago
Attempt to clean up the configure.in file again. More... almost 22 years ago
Remove -Wconversion, too flakey. More... almost 22 years ago
Fix very bad typo: More... almost 22 years ago
o Added an SDL renderer that plays in fullscreen mode. More... about 22 years ago
Protect against overflowing mmc1shc[]'s values. More... about 22 years ago
Change bracket style to that of the one used in the file. More... about 22 years ago
Do not attempt to create the /dev/dsp device node. On most Unixen the average user does not have permission to create the node anyway. More... about 22 years ago
Change // to /* */. The first is only compilable with C99 compilers, the latter even with old K&R ones. Secondly, it does not follow the predominant style in the file itself. More... about 22 years ago
Detect the assembler and its flags. More... about 22 years ago
Change a 2.13 to 2.52 to reflect reality. More... about 22 years ago