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Commits : Listings

Analyzed about 10 hours ago. based on code collected about 12 hours ago.
Mar 30, 2025 — Mar 30, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added a demo use of TileUpdatePacket More... almost 20 years ago
Added support for TileUpdatePackets More... almost 20 years ago
Added class TileUpdatePacket More... almost 20 years ago
RakNet now has a ID_USER_PACKET_ENUM value, which we can use to start enumerating our own packet type ID's. More... almost 20 years ago
Updated to RakNet 2.48 More... almost 20 years ago
Fixed bug due to bugfix... More... almost 20 years ago
Fixed bug that shows only on Linux More... almost 20 years ago
Fixed a bug that only surfaces when using Linux. More... almost 20 years ago
Completed ServerUpdateManager::MapRangeChanged. ServerUpdateManger::MapTileChanged is no longer inline. Added a pointer to a RakServerInterface. More... almost 20 years ago
Filled ServerRegistrar::QueryMapRange More... almost 20 years ago
Added code to change a random tile once every 100 cycles More... almost 20 years ago
Added Registration::GetType More... almost 20 years ago
Just a small change in a piece of code that will never make it into a release version More... almost 20 years ago
Added support for ClientRegistrar Added support for Client::GameLoop More... almost 20 years ago
Filled ClientRegistrar::RegisterMap with more useful content. More... almost 20 years ago
Extended class RegisterPacket to something more useful. More... almost 20 years ago
Added class Registration More... almost 20 years ago
Added support for four new source files. More... almost 20 years ago
Updated coding style More... almost 20 years ago
Added preliminary support for ServerUpdateManager and ServerRegistrar. Updated class MapChunkPacket to use the MapPoint type for identifying ranges of the map. More... almost 20 years ago
Updated class MapChunkPacket to use the MapPoint type for identifying ranges of the map. More... almost 20 years ago
Added a helper method for serializing and deserializing MapPoint structs. Added helper methods for sending packets. Packets can now send themselfs. In the virtual "simple" Send methods, we can let each packet choose their own reliability, priority and channel. More... almost 20 years ago
Extended struct MapPoint with two constructors. More... almost 20 years ago
Added class ServerUpdateManager. More... almost 20 years ago
Added class ServerRegistrar. More... almost 20 years ago
Added RegisterPacket support to PacketFactory::Reconstruct More... about 20 years ago
- Renamed class ClientSocket to Client. - Moved all client functionality in clientmain.cpp to class Client. More... about 20 years ago
Socket is no longer a superclass of ClientSocket and ServerSocket. More... about 20 years ago
Changed map coordinates to the MapPoint type. More... about 20 years ago
- Added class ClientRegistrar, which clients can use to register for updates of the server data. More... about 20 years ago