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I Use This!
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Commits : Listings

Analyzed 3 days ago. based on code collected 3 days ago.
Mar 18, 2025 — Mar 18, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed all issues with production points exceeding 100 More... over 16 years ago
Should have been division, not modulo More... over 16 years ago
Now using tinyxml included in tpserver-cpp More... over 16 years ago
Merged with master for changes. More... over 16 years ago
Order typedef More... over 16 years ago
Network class preliminary cleanup More... over 16 years ago
Know thy STL! (set_intersection) More... over 16 years ago
Fixed issue with ObjectID not being set for the Fleet order queue which was the root of all my problems and tricky to find :-( More... over 16 years ago
Add a few more includes of stdint.h. More... over 16 years ago
Added ability to set the maximum speed (slowest ship) of a fleet More... over 16 years ago
When adding or modifying a design, return the result design after calc. More... over 16 years ago
Create a safe for the design in tpguile, should prevent some scheme issues. More... over 16 years ago
Set property value defaults in tpmzscheme, like tpguile. More... over 16 years ago
In tpguile, set the property values to zero before starting to eval the designs. More... over 16 years ago
Third reimplementation of RSP Combat for Minisec. More... over 16 years ago
Removed debugging stream output. More... over 16 years ago
Changed Enhance order to create 1 extra point for every 10 points used. Gameplay will later dictate this number. More... over 16 years ago
(Extremely) primitive "Enhance Order" for planets More... over 16 years ago
PlayerManager now a Manager More... over 16 years ago
Fixed error in call of addResource More... over 16 years ago
- Owned planets increment their Production resource by 1 until they hit 100. More... over 16 years ago
Adding Manager template More... over 16 years ago
IdStringMap typedef and frame pack support More... over 16 years ago
Basic Typedefs everywhere + Frame pack/unpack support More... over 16 years ago
- Fixed some problems with Building a Fleet, still some more to go over but it works in simple cases now - Added the resource for Factories - Added Factory resource to different star systems, home planet gets largest distribution of Production Points to make the game flow at the beginning. More... over 16 years ago
Revert "- Fixed some problems with Building a Fleet, still some more to go over but it works in simple cases now" More... over 16 years ago
- Fixed some problems with Building a Fleet, still some more to go over but it works in simple cases now - Added the resource for Factories More... over 16 years ago
Frame.unpackMap added, used in playeragent More... over 16 years ago
MysqlPersistence is now 50% less fat! (don't compile yet) More... over 16 years ago
MysqlQuery in action and corrected More... over 16 years ago