14
I Use This!
Very High Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
May 03, 2023 — May 03, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- While we're at it, let's add particle rotations too. More... almost 14 years ago
- Updated README More... almost 14 years ago
* Added `ParticleCircleMaterial` and `ParticleBitmapMaterial` * `Particle` now use `ParticleCircleMaterial` instead of `ColorFillMaterial` * `Particle.size` > `Particle.scale.x` and `Particle.scale.y` * `SVGRenderer` currently out of sync More... almost 14 years ago
- Seems like new dev version of Blender has some Python API changes. (Can't wait until Blender 2.5 gets released :D) More... almost 14 years ago
- First version of the WebGLRenderer (ColorFillMaterial and FaceColorFillMaterial by now) - Matrix4.lookAt fix (CanvasRenderer and SVGRenderer now handle the -Y) - Color class now using 0-1 floats instead of 0-255 integers More... almost 14 years ago
- Added more example projects More... almost 14 years ago
- Scene.add > Scene.addObject - Enabled Scene.removeObject - Removed computeNormals() from Geometry More... almost 14 years ago
- Added "Contributors" section to README More... almost 14 years ago
added UVs and Normals to exported mesh and set mesh name as Classname instead of full path More... almost 14 years ago
- Fixed mistake on the README example More... almost 14 years ago
- Removed unneded updateMatrix in Camera - Simplified lookAt in Matrix4 - Added cross() in Vector3 More... almost 14 years ago
- Added WIP Blender 2.5 exporter More... almost 14 years ago
- Small camera tweaks More... almost 14 years ago
- Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert)) - Object3D.overdraw = true to enable CanvasRenderer screen space point expansion hack. More... almost 14 years ago
- Fixed matrix bug (transformed objects outside the x axis would get infinitely tall :S) - Fixed overdraw when using stroke materials More... almost 14 years ago
* autoClear property for renderers. * Removed SVG rgba() workaround for WebKit. (WebKit now supports it); More... almost 14 years ago
- JSLinted More... almost 14 years ago
- Tweaks on Terrain demo More... almost 14 years ago
- Improved Terrain Generator demo. More... almost 14 years ago
- Added codecs metadata on video demo. - Added terrain demo. More... almost 14 years ago
- Using .ogv instead of .ogg for clarity. Although it gives mime-type issues... More... almost 14 years ago
- Added support to Theora only browsers on the materials_video example. More... almost 14 years ago
- Wrong title on video demo. More... almost 14 years ago
- Added info panel on video demo. More... almost 14 years ago
- Change example links - Added video example link More... almost 14 years ago
- Fixed opacity being set to zero when null - Added (mandatory) video example - Restructured examples folder More... almost 14 years ago
- Color alpha is now 0-1 instead of 0-255 (following html's rgba() format) More... almost 14 years ago
- Fixed opacity being ignored when setted to 0 - Added wireframe view on VR demo More... almost 14 years ago
- Minor clean up More... almost 14 years ago
- Added another project More... almost 14 years ago