14
I Use This!
Very High Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 24, 2023 — May 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed performance issue in WebGL version of materials test. We are back at 60 fps ;) More... over 13 years ago
Added checks for nonexisting face materials if MeshFaceMaterial is used. More... over 13 years ago
Back at master branch. More... over 13 years ago
Compiled lib with julianwa's Line clipping fix. More... over 13 years ago
Fixed flickering issue when clipping lines with multiple segments. More... over 13 years ago
Projector: Added header credit and reformated. More... over 13 years ago
Modified lines_test example to test Line clipping. Seems like there are some issues... More... over 13 years ago
Seems like the new Particle projection code got lost in the merge. Fixed. More... over 13 years ago
Updated README. Pushed REVISION to 29. More... over 13 years ago
Projector merged succesfully. More... over 13 years ago
Merge remote branch 'julianwa/master' into materials More... over 13 years ago
Merging julianwa's branch More... over 13 years ago
Added FaceMaterial example in materials demo. More... over 13 years ago
Merge remote branch 'alteredq/materials' into materials More... over 13 years ago
Merging alteredq branch More... over 13 years ago
Merging with alteredq branch More... over 13 years ago
Removed alpha component from the Color class GouraudShading and PhongShading ⟶ SmoothShading More... over 13 years ago
Added poor man's additive blending to WebGLRenderer. More... over 13 years ago
* Added near and far plane clipping for THREE.Line rendering in CanvasRenderer. * Changed THREE.Vertex.positionScreen from a Vector3 to a Vector4 to support clipping. More... over 13 years ago
Added support to "shading" materials parameter in WebGLRenderer. More... over 13 years ago
Improved materials demo. More... over 13 years ago
Added WIP materials example (showing all at once). More... over 13 years ago
src/io/Loader.js ⟶ src/extras/io/Loader.js Removed Loader.js from compiled lib Fixed examples More... over 13 years ago
Added a variation of the interactive example (using Tween.js) More... over 13 years ago
Now using Closure Compiler (~2kbytes) More... over 13 years ago
Color: Nicer way to check whether the hex has the alpha component or not. Removed unused methods. CanvasRenderer/SVGRenderer: More code clean up and optimisations. More... over 13 years ago
Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer. Changed the DepthMaterial to use this approach instead. More... over 13 years ago
Merge remote branch 'upstream/master' More... over 13 years ago
Added multiplyScalar and divideScalar to Vector4. More... over 13 years ago
Refactored the CanvasRenderer a bit. More... over 13 years ago