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Very High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 24, 2023 — May 24, 2024
Showing page 1,435 of 1,446
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Fixed performance issue in WebGL version of materials test. We are back at 60 fps ;)
alteredq
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over 13 years ago
Added checks for nonexisting face materials if MeshFaceMaterial is used.
alteredq
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over 13 years ago
Back at master branch.
alteredq
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over 13 years ago
Compiled lib with julianwa's Line clipping fix.
Mr.doob
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over 13 years ago
Fixed flickering issue when clipping lines with multiple segments.
Julian Walker
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over 13 years ago
Projector: Added header credit and reformated.
Mr.doob
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over 13 years ago
Modified lines_test example to test Line clipping. Seems like there are some issues...
Mr.doob
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over 13 years ago
Seems like the new Particle projection code got lost in the merge. Fixed.
Mr.doob
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over 13 years ago
Updated README. Pushed REVISION to 29.
Mr.doob
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over 13 years ago
Projector merged succesfully.
Mr.doob
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over 13 years ago
Merge remote branch 'julianwa/master' into materials
Mr.doob
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over 13 years ago
Merging julianwa's branch
Mr.doob
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over 13 years ago
Added FaceMaterial example in materials demo.
Mr.doob
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over 13 years ago
Merge remote branch 'alteredq/materials' into materials
Mr.doob
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over 13 years ago
Merging alteredq branch
Mr.doob
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over 13 years ago
Merging with alteredq branch
Mr.doob
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over 13 years ago
Removed alpha component from the Color class GouraudShading and PhongShading ⟶ SmoothShading
Mr.doob
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over 13 years ago
Added poor man's additive blending to WebGLRenderer.
alteredq
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over 13 years ago
* Added near and far plane clipping for THREE.Line rendering in CanvasRenderer. * Changed THREE.Vertex.positionScreen from a Vector3 to a Vector4 to support clipping.
Julian Walker
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over 13 years ago
Added support to "shading" materials parameter in WebGLRenderer.
alteredq
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over 13 years ago
Improved materials demo.
Mr.doob
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over 13 years ago
Added WIP materials example (showing all at once).
Mr.doob
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over 13 years ago
src/io/Loader.js ⟶ src/extras/io/Loader.js Removed Loader.js from compiled lib Fixed examples
Mr.doob
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over 13 years ago
Added a variation of the interactive example (using Tween.js)
Mr.doob
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over 13 years ago
Now using Closure Compiler (~2kbytes)
Mr.doob
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over 13 years ago
Color: Nicer way to check whether the hex has the alpha component or not. Removed unused methods. CanvasRenderer/SVGRenderer: More code clean up and optimisations.
Mr.doob
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over 13 years ago
Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer. Changed the DepthMaterial to use this approach instead.
Mr.doob
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over 13 years ago
Merge remote branch 'upstream/master'
Julian Walker
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over 13 years ago
Added multiplyScalar and divideScalar to Vector4.
Julian Walker
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over 13 years ago
Refactored the CanvasRenderer a bit.
Mr.doob
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over 13 years ago
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