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Commits : Listings

Analyzed about 20 hours ago. based on code collected about 23 hours ago.
Apr 26, 2023 — Apr 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
hookup --debug to shapefile generation in ogrdecode More... almost 11 years ago
- genapts850 - refactor to BuidTiles like design to support new terragear library - initial support for draped linear features More... almost 11 years ago
Bump required SG version number More... almost 11 years ago
fixed the crazy texturing issue. I think we're ready for another world scenery test. More... almost 11 years ago
conditional compile the new edits from last known good terragear for debugging the messed up texture coordinates More... almost 11 years ago
- fix ogr-decode missing landclass sometimes, sgBucketSpan returned an extra row ( a sliver ) chop would pick this and save it as the landclass output - instead of the full bucket poly. construct wouldn't have any poly for the area, and mark it as ocean More... about 11 years ago
Genapts850: Add a version 810 check. This version is unsupported.
papillon81
as Christian Schmitt
More... about 11 years ago
- fixes to get full world vmap0 working More... about 11 years ago
genapts: proper fix for LFPG segfault
papillon81
as Christian Schmitt
More... about 11 years ago
Reset state machine to "simple" after closing a bezier curve. Fixes a segfault at LFPG.
papillon81
as Christian Schmitt
More... about 11 years ago
Genapts: fix memory leaks
papillon81
as Christian Schmitt
More... about 11 years ago
Fix memory access beyond vector bounds. Reported by valgrind
papillon81
as Christian Schmitt
More... about 11 years ago
Move Array into tgArray so we can easily use from terragear lib itself - start calculating elevations inside tgnodes class in the library instead of construct / genapt based on the type of node More... about 11 years ago
airport linear features draped - checkpoint 1 - need massive changes for altitude of lf lookup More... about 11 years ago
fix ogr-decode double save issue - added some experimental (and unused) iterative tests More... about 11 years ago
Fixes from full world parsing tests - Use new SimGear API in construct to gather all tiles within a bounding box - Bring in new clipper lib, which seems to fix more orientation issues - Various debug cleanup - Fix Find/Merge slivers - but leave it turned off - New OffsetPoints for small speedup in GenApts - currently disabled More... about 11 years ago
Adapt logging function to SG logstream changes and enable multithreaded output again
papillon81
as Christian Schmitt
More... about 11 years ago
Bump minimum SG version. Make TG compile again. Own multithread logging is disabled for now.
papillon81
as Christian Schmitt
More... about 11 years ago
minor ogr-decode fixes
papillon81
as Christian Schmitt
More... about 11 years ago
tg_chopper.cxx: do not exit the process completely if we encounter the same amount of nodes after clipping as before. Instead, only return and keep processing.
papillon81
as Christian Schmitt
More... over 11 years ago
ogr-decode: be more verbose about the currently processed shapefile
papillon81
as Christian Schmitt
More... over 11 years ago
tg_chopper.cxx: Fix typo that only became apparent on sphere (older boost version...)
papillon81
as Christian Schmitt
More... over 11 years ago
Bump minimum required SG version to be sure we have the threads changes from there available
papillon81
as Christian Schmitt
More... over 11 years ago
Suppress warnings under Windows. The level of code duplication is remarkable. Maybe a template could fit More... over 11 years ago
Fix a namespace collision under Windows More... over 11 years ago
tg-construct: fix windows build
papillon81
as Christian Schmitt
More... over 11 years ago
gdalchop: Remove automatic void removal. This is better done in an extra step before invoking the chop process
papillon81
as Christian Schmitt
More... over 11 years ago
- fixed multithreaded construct memory leak in TGArray usage ( need to clear corner and fitted lists ). - reworked priorities.hxx/.cxx to make valgrind happy. It also allows us to add more features per area (like smoothing). - remove TG_MAX_AREA_TYPES - we had a merge request for this, but this does essentially the same thing with the refactoring. - fixed some edge matching introduced in multithreaded construct. - tgconstruct objects now live for an entire stage. 1 for each thread - this introduced the memory leaks, and some issues. interesting side effect is that we do less alloc / free, since we use std::vectors which when cleared, don't actually free memory, so by the end, we've allocated enough entries for the largest tile. - fixed linear feature issue in genapts850 - the refactor caused some of the old clean functions to remove too many polys! with cgal, we need far less cleaning - just do what construct does, and we can still parse all airports, and lines are back. More... over 11 years ago
- multithreaded tgconstruct More... over 11 years ago
gdalchop: improve speed, especially when using a high number of datasets. We only pass images to gdal now, if they intersect in any way with the current bucket.
papillon81
as Christian Schmitt
More... over 11 years ago