20
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 13, 2023 — May 13, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added clean to clear all solutions, not just Visual Studio 2005. More... over 17 years ago
Separate out glgenerator project More... over 17 years ago
Added FreeGlutExamples.One. More... over 17 years ago
fix makefile More... over 17 years ago
fix some assembly types More... over 17 years ago
removed old opengl generator More... over 17 years ago
cleanups to Glgenerator. Used resultant files for OpenGl. More... over 17 years ago
final changes. Output is the same as original with some minor sorting differences. More... over 17 years ago
Done with generator. I will still do some cleanup More... over 17 years ago
A little more progress More... over 17 years ago
getting closer to correctly parsing gl.spec More... over 17 years ago
Fix CGexamples and TaoGlgenerator automake files More... over 17 years ago
Add first cut of C# version of OpenGl generator. Enum gen works. Still working on function generation. More... over 17 years ago
fixed some issues in the build scripts More... almost 18 years ago
Add two Cg examples More... almost 18 years ago
all projects now use the /keyfile option instead of the deprecated KeyFile attribute. Still need to fix autotools to use the switch correctly More... almost 18 years ago
ListModes patch from fuzzy-logic More... almost 18 years ago
fix geterror and clean files better More... almost 18 years ago
Fix build.sn, rename Lua example scripts. More... almost 18 years ago
Updated NAnt/Prebuild build system, documentation fix, renamed Lua and PhysFs example data files. More... almost 18 years ago
- made executable More... almost 18 years ago
- fixed my name More... almost 18 years ago
Added most documentation. More... almost 18 years ago
- fixed the examples' Makefile.am files. No longer attempting to install the .exe files into the GAC (gac!) More... almost 18 years ago
some fixes to the build More... almost 18 years ago
fixed path to strong name key More... almost 18 years ago
Use Path.Combine instead of hardcoding path separators. More... almost 18 years ago
Use Path.Combine instead of hardcoding path separators. More... almost 18 years ago
Use Path.Combine instead of hardcoding path separators. More... almost 18 years ago
add opengl.extensionloader ref tp make Mono 2.0 build work More... almost 18 years ago