Fix crash when missiles are in the world (#456) |
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13 days ago
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Fix crash in headless mode (#457) |
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13 days ago
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Write error messages to stderr (#455) |
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13 days ago
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Replace return with exit in test scripts (#454) |
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13 days ago
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Prevent the unit tests from hanging (#453) |
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21 days ago
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Don't display the blue screen of death in headless mode (#452) |
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28 days ago
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Fix crash when particles are in the world (#451) |
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about 1 month ago
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Allow logging nil values (#450) |
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about 1 month ago
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Show the correct sides as available for building (#449) |
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about 2 months ago
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Take part rotation into consideration when highlighting menu segments (#448) |
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about 2 months ago
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Delete unused argument to removeFixtures() (#447) |
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2 months ago
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world/draw.lua: Prune unused code (#446) |
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2 months ago
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Highlight the correct segment of HUD circle menus (#445) |
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2 months ago
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Separate structure.lua imports into sections (#444) |
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2 months ago
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Convert userdata connection message to a debug log (#443) |
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3 months ago
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Move angleToIndex to CircleMenu (#442) |
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3 months ago
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Move selection translations to camera.lua (#441) |
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3 months ago
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Translate the selection cursor so that it's drawn on the part (#440) |
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3 months ago
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Draw the selection cursor on the screen (#439) |
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4 months ago
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Fix selection drawing (#438) |
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4 months ago
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Start moving drawing code from selection.lua to hud.lua (#436) |
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4 months ago
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Fixed minor mistakes in control.lua (#437) |
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4 months ago
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Add controls map Concept. (#434) |
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5 months ago
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Print debug logs based on a global setting (#433) |
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5 months ago
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Removed Stack Manager to Simplify code. (#431) |
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5 months ago
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Remove redundant structure type access (#432) |
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5 months ago
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Remove a use of the type field on world objects (#430) |
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5 months ago
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Return the love functions to main.lua (#429) |
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5 months ago
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Add notes for what is desirable for controls. (#428) |
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5 months ago
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Replace lume.clamp with a Rust function (#427) |
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5 months ago
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