Moved code from initWorld to inGame (#334) |
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7 days ago
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timer.rs: Simplify create function (#333) |
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7 days ago
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Implement Timer as user data (#332) |
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14 days ago
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Finished off the removal of locationTable. (#331) |
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14 days ago
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Changed Player.lua hopefully for the better. (#329) |
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21 days ago
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Make the mouse work in the load game menu (#330) |
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21 days ago
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Convert timer to Rust (#328) |
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28 days ago
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Camera cleanup (#327) |
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28 days ago
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Test out using a Rust library instead of C (#326) |
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29 days ago
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Merge pull request #325 from synthein/draw-migration |
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about 1 month ago
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Move camera enable/ disable calls. |
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about 1 month ago
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Moved drawing code to camera. |
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about 1 month ago
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Test out a C library (#323) |
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about 1 month ago
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Merge pull request #324 from synthein/player-draw-rework |
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about 1 month ago
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Remve wrapping from drawWorldObjects temporary state, but working. |
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about 1 month ago
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Add primitive key rebinding support (#320) |
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about 2 months ago
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Merge pull request #322 from synthein/repair-test |
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about 2 months ago
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Add test file for drone doing repairs. |
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about 2 months ago
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Add guns to ships in hostility test to acount for new logic. (#319) |
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about 2 months ago
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Update selected button in inGame mode (#316) |
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about 2 months ago
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Make mouse work in some menus (#317) |
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about 2 months ago
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Handle going back to a previous state in an input-independent way (#313) |
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2 months ago
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Fix controllers not working on the main menu (#312) |
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2 months ago
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Merge pull request #314 from synthein/drone-repair-logic |
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2 months ago
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Merge pull request #315 from synthein/disconnect-bugfixes |
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2 months ago
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Added rough code for the drone to repair teammates. |
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2 months ago
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Fixed bugs in diconnecting parts. Missing Brackets and using deleted function. |
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2 months ago
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Refactor menu.*pressed to return the button index, not name (#311) |
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2 months ago
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Removed some uses of old code. (#310) |
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2 months ago
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Fix team number access in getSaveData function (#308) |
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3 months ago
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