Restore player ship export feature (#398) |
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8 months ago
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Experiment with pulling Lua user data into Rust code (#397) |
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9 months ago
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Added widgets folder and started on text widget (#396) |
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9 months ago
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Add a test for disconnecting a part from a ship that has a core part (#395) |
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9 months ago
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Got mouse controls for the list selector functional. (#394) |
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9 months ago
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Separate lua_module code from Rust modules (#392) |
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9 months ago
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Separate assignments from formations and add promotion. (#393) |
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9 months ago
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Get minimum formation switching components in place. (#391) |
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9 months ago
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Implement a simple sleep function for the console (#390) |
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9 months ago
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Make breakage test more robust (#389) |
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9 months ago
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Make missile test more reliable (#386) |
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10 months ago
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Reverse the position of the two starting Drones (#388) |
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10 months ago
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Add a disconnecting parts test (#385) |
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10 months ago
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Gets the canvas system setup. (#387) |
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10 months ago
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Laid some foundation for the list selector. (#384) |
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10 months ago
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Fix location data in saves (#383) |
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10 months ago
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Use hud code and remove redundancy. (#382) |
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10 months ago
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Delete non-existent files in a zip file when updating it (#381) |
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10 months ago
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Add a test for when a structure breaks into two pieces (#379) |
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10 months ago
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Add rectangle for selector location. Started separatng out Hud from camera. Small bug fix. (#380) |
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10 months ago
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Clean up and fully use the command module. (#378) |
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11 months ago
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Fix a couple log issues (#377) |
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11 months ago
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Add command module to player block. (#376) |
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11 months ago
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Print the problematic scene's name in test_all_scenes (#375) |
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11 months ago
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Separate ship modules into a new directory (#374) |
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11 months ago
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Fix Rust warnings (#370) |
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11 months ago
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Suppress stderr from tests unless the test fails (#371) |
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11 months ago
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Fix typo in scenes/test-missile1.txt (#372) |
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11 months ago
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Create module. Not in use. (#373) |
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11 months ago
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Convert gun module to Rust (#369) |
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11 months ago
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