Fix a reference to Controls.create() |
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5 months ago
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Clean up camera.lua's handling of game over |
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5 months ago
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Remove duplicate code |
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5 months ago
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Fix 2 crash bugs in controls. (#419) |
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5 months ago
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Try to clean up player camera movement (#420) |
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5 months ago
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Fix screen splitting for wider screens (#418) |
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6 months ago
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Cleaned up boxWidget. Not is use yet. (#417) |
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6 months ago
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Continued on widgetBox. Started widget Standards. Added menu control tags. (#416) |
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6 months ago
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Simplify the build camera slightly (#415) |
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6 months ago
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Add a quick proof of concept for camera movement (#414) |
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6 months ago
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Add task map (#413) |
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6 months ago
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Copied code into widget box file for exploration. (#412) |
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6 months ago
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Prevent the consolereader thread from hanging on quit (#411) |
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6 months ago
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Started using canvas utils some developement still required. (#410) |
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7 months ago
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Fix mouse selection in rotated camera mode (#409) |
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7 months ago
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Sort, deduplicate, and prune inGame requires (#408) |
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7 months ago
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Add within function (#407) |
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7 months ago
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Remove redundant gamesave.lua (#405) |
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7 months ago
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Created file for ideas about canvas based drawing. (#406) |
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7 months ago
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Make player 2's cursor visible (#404) |
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7 months ago
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Simplify cursor logic (#402) |
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7 months ago
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SaveMenu now uses TextBox (#403) |
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7 months ago
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Convert controls.lua to a class with methods (#401) |
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8 months ago
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Fixed drawing, navigation and menu bugs. (#400) |
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8 months ago
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Contining to work out widget system. (#399) |
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8 months ago
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Restore player ship export feature (#398) |
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8 months ago
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Experiment with pulling Lua user data into Rust code (#397) |
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8 months ago
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Added widgets folder and started on text widget (#396) |
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8 months ago
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Add a test for disconnecting a part from a ship that has a core part (#395) |
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8 months ago
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Got mouse controls for the list selector functional. (#394) |
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8 months ago
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