Fixed incorrect filename. |
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over 16 years ago
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Bugfix: ogg folder was not installed by make. |
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over 16 years ago
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Added swat's g4m fan track music. |
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over 16 years ago
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Added Cherryprice's 'Another Caribbean Beat Song'. |
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over 16 years ago
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Added cherryprice's 'Caribic' music (renamed). |
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over 16 years ago
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Added the old music to be played in this track as well. |
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over 16 years ago
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Added desert dunes track. |
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over 16 years ago
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Applied (a slightly modified) version of Paul's menu music patch and added a main theme music. |
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over 16 years ago
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Removed source files for playing mod music from the source tree and windows project. |
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over 16 years ago
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Music description is now displayed as "title" by Name |
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over 16 years ago
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Bugfix: when a restart is triggered while a kart is being rescued, this kart could not be driven anymore (till it was rescued again). |
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over 16 years ago
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Bugfix: moving physical objects would keep their speed when a restart is done - so they would be placed at their start position, but still rotating/moving. |
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over 16 years ago
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Fix crash when running a GP with a track with moving physical objects in it at the end (e.g. tux tollway). |
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over 16 years ago
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Fix incorrect camera tilting when restarting a race. |
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over 16 years ago
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Automatically enable the brakes for all karts during start, so that they don't slide downhill during countdown. |
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over 16 years ago
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1) Added warning message to configure when ogg files can't be played. 2) Removed more mikmod #ifdefs. |
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over 16 years ago
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Added a very simple display to show information about the music currently being played (first two lines from the *readme files, should be title of music and composer/musician). |
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over 16 years ago
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Changed the overall GP time variable to a double from a float Added the overall GP time to the GP end screen |
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over 16 years ago
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Removed one of the kart sorts that occurred after a grand prix ended. If karts tie on points at the end of a grand prix, they are now evaluated on overall race time too. |
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over 16 years ago
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1) Some bugfixes to the linux compile environment 2) Fixed the 'waiting for AI karts' time back to the original value. |
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over 16 years ago
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1) Added a better estimation of finishing time for karts that didn't finish, based on the up-to-now average speed. 2) Changed the race result display to display all results (and not to ignore the last entry). 3) The race will not finish if the last kart racing and not arriving in time is a player kart. 4) Made world->m_clock private and added getter function. |
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over 16 years ago
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Converted all mod files to ogg, moved the ogg files into the media repository, and switched the track data to use the ogg files. |
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over 16 years ago
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Avoid the 'machine gun like' sound effect caused by repeatedly playing the crash sound - which is caused by 1) collisions reported more than once (since it takes a few frames till a collision is resolved) 2) collision between karts and tracks when accelerating, which is most likely caused by the chassis hitting the ground (that might be fixed by better physics parameters). |
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over 16 years ago
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New txf font, which supports (nearly) all Latin-1 characters. Currently the same size (512x512) as the ASCII-only font, so quality is somewhat lower. |
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over 16 years ago
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1) Improved handling of 'moving' or 'physical' objects (e.g. road cone). You can now shoot them, and they will be pushed aside by a close-by explosions. 2) Bugfix: Physical objects are now reset to the correct starting location. 3) Physical objects have now angular friction defined, preventing them from rotating endlessly. 4) Karts have now some 'restitution', which adds a bit of bouncing to collisions. |
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over 16 years ago
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Reverted the changes to the widget manager from the last commit (somehow hit enter before finishing to write the whole command and it sent all the files, Ctrl-C didn't helped, sorry). |
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over 16 years ago
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Raised the limit of the check for the sectors to |
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over 16 years ago
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Added an additional check to ensure a resolution is not blacklisted twice. Re-seperated crash detection from kill 'detection' (see next). Added additional saveConfig() calls to ensure that the correct current and previous resolutions are stored in the event of the game being killed. |
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over 16 years ago
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Removed VS compiler warnings (missing type cast). |
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over 16 years ago
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The pulse effect is now done using the center of teh widget as the center for the scale transformation, and removed a minor warning. |
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over 16 years ago
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