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Commits : Listings

Analyzed about 21 hours ago. based on code collected 1 day ago.
May 10, 2023 — May 10, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Use of hasLastMove() instead of where.exists(). More... almost 22 years ago
Added a hasLastMove() method that tests for move.exists(). Added a constructor from a OVMove. Basic move info are now stored inside a OVMove struct. More... almost 22 years ago
Use of OVMove to create a new move. More... almost 22 years ago
A struct to hold the move related informations: position, color and pass boolean. More... almost 22 years ago
No more use of the 'inside' boolean; the code is more clear. More... almost 22 years ago
removeEscapeCharacters now takes care of DOS and mac like new lines characters. More... almost 22 years ago
Due to the deep parser update the escape characters were not anymore taken into account. This is fixed. More... almost 22 years ago
Some cleaning up plus management of a current encoding to encode strings. More... almost 22 years ago
Use of currentTree(). nextGame() and previousGame() are now inside the OVGame class. Going to the first move is now implemented in the initialization of OVGame class. More... almost 22 years ago
mainBranch-firstMove/lastMove added. refresh/invalidate-Board added. More... almost 22 years ago
A currentTree() function now gives the current tree. The constructor erases the empty trees. The constructor takes care of initializing the tree at its first move. More... almost 22 years ago
Trees initialization now uses a byte pointer along with a byte length. More... almost 22 years ago
Bug with arguments without tags fixed. More... almost 22 years ago
Arguments are not anymore copied char by char but with the equivalent of a copy(char*, length). More... almost 22 years ago
minimizing Obj-C++ files More... almost 22 years ago
minimizing the obj-C++ files More... almost 22 years ago
*** empty log message *** More... almost 22 years ago
some cleaning up; comments added More... almost 22 years ago
some default values as static const of class OVSGFRootInfo More... almost 22 years ago
removing user preference file for Project Builder More... almost 22 years ago
previousGame action added More... almost 22 years ago
*** empty log message *** More... almost 22 years ago
support for saving multiple games in a single file More... almost 22 years ago
OVTree::hasMoves() tells whether a tree is not empty rootNode is replaced by rootIterator More... almost 22 years ago
fixed a little bug with multiple game infos/trees and the boldfaced/tool tiped winner field More... almost 22 years ago
some constants put as defaults (SGF File Format, game type, etc.) More... almost 22 years ago
*** empty log message *** More... almost 22 years ago
added an action to go to next game (in a game collection) More... almost 22 years ago
processInfo method in class OVGame that processes infos for all trees More... almost 22 years ago
big changes to support changing game inside a game collection More... almost 22 years ago