3
I Use This!
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Commits : Listings

Analyzed about 8 hours ago. based on code collected about 8 hours ago.
Oct 25, 2024 — Oct 25, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
#224 done More... about 15 years ago
a little better with layout in 'choose actor' panel More... about 15 years ago
building new 'choose actor' panel (still some layout problems) More... about 15 years ago
changelog update (#23) More... about 15 years ago
typo fix More... about 15 years ago
ChangeLog update. More... about 15 years ago
changed default font to Sans; Dialog is also used in some places More... about 15 years ago
further layout improvement More... about 15 years ago
better comparison values in ActorStatisticPanel More... about 15 years ago
removed a log message and updated synth config file to handle manual model changes (#208) More... about 15 years ago
changed proficiencies list model; now should react to actor data change More... about 15 years ago
improved player statistics panel layout; proficiency list does not stretch horizontally now More... about 15 years ago
bug #208: Uncompleted. Headers do not visually respond but debug statements suggest they are being updated and recognise being pressed More... about 15 years ago
warnings removed More... about 15 years ago
removed a bug that caused an assertion error, when a multiple-item stack disappeared from field of view More... about 15 years ago
added list for player proficiencies in statistics panel (#228) More... about 15 years ago
Cleaning some warnings More... about 15 years ago
little cleaning More... about 15 years ago
removed 'icon' column from actor list. fixed bug with hp/sp toolbars refreshing on that list. More... about 15 years ago
initial add of 'other' actors tooltip More... about 15 years ago
item name in item table reflects equipability (#230) More... about 15 years ago
simplified method call More... about 15 years ago
made ItemHeaderPanel set item name label color to red if not equipable (#230) More... about 15 years ago
UiEvent will automatically unregister hidden components More... about 15 years ago
added 'removeFromAll' to UiEventRegistry More... about 15 years ago
maybe that'll look better More... about 15 years ago
added proficiency label separator and made proficiency label color depend on if player actor has that proficiency (#229) More... about 15 years ago
added another armor proficiency for tests of multiple proficiency equipment More... about 15 years ago
Added "refresh" icon. More... about 15 years ago
#234 fixed More... about 15 years ago