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I Use This!
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Commits : Listings

Analyzed about 14 hours ago. based on code collected 2 days ago.
Jun 21, 2025 — Jun 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Factored out the viewport code into its own class. Specs added. More... over 16 years ago
Add viewport class and start to factor that out of tile_map. More... over 16 years ago
Updated README. More... over 16 years ago
Fix error with example. No need to show any more then basic map loading. More... over 16 years ago
Added spec configuration. More... over 16 years ago
Add min and max coords for collision in game object. More... over 16 years ago
Updated README to reflect the latest changes. More... over 16 years ago
Added input manager for handling input and notifying game objects accordingly. More... over 16 years ago
Include the game object class. More... over 16 years ago
Added basic game object. More... over 16 years ago
Testing load tiles. More... over 16 years ago
Map class tested :) More... over 16 years ago
Removed boundary methods, legacy now. More... over 16 years ago
Move scrolling into the tilemap class. More... over 16 years ago
Start specs for tile map. More... over 16 years ago
Add RSpec for testing purposes. Should have done this long ago! More... over 16 years ago
Scroll the map in all directions. More... over 16 years ago
x and y world scrolling. More... over 16 years ago
make world coords readable. More... over 16 years ago
Fixed examples to use the new tilemap changes. More... over 16 years ago
Integrate changes to tile_map. More... over 16 years ago
Add scroll_x method. More... over 16 years ago
Scrolling collision a lot better now. More... over 16 years ago
Added map width. More... over 16 years ago
Added text for x and y positions. More... over 16 years ago
Fixed solid tile assignment. Added images for example. More... over 16 years ago
Added new example for viewport. More... over 16 years ago
Modified map file. More... over 16 years ago
Fixed multiple tile bug. More... over 16 years ago
Map2 for example. More... over 16 years ago