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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
3 days
ago.
Jun 05, 2024 — Jun 05, 2025
Showing page 962 of 980
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Code Location
Date
fixes
jcnossen
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over 19 years ago
Fixed gcc "typename" related errors
Tobi Vollebregt
as tvo
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over 19 years ago
possible template compile error fix
jcnossen
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over 19 years ago
unused texture filtering code removed
jcnossen
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over 19 years ago
Class registration added
jcnossen
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over 19 years ago
Replaced WAV loader, WAV format is now properly read from the header instead of assumed.
jcnossen
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over 19 years ago
-Fixed NTAI includes -Moved aibase.h to ExternalAI -Removed WINAPI calling convention, so Windows AI builds no longer require a DEF file
jcnossen
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over 19 years ago
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@541 37977431-3df6-0310-b722-df95706aa16b
jcnossen
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over 19 years ago
-Updated JCAI with new header directories -Changed aiObject::listening/listeners into multisets, should help stability
jcnossen
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over 19 years ago
fixed tons of glaring errors and added some debug handling to the program
ace07
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over 19 years ago
fixed tons of glaring errors and added some debug handling to the program
ace07
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over 19 years ago
fixed some registration errors on windows
ace07
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over 19 years ago
updated register code
ace07
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over 19 years ago
cleaned up unneeded code and added some code that might be useful
ace07
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over 19 years ago
added gui_channel.py to the svn ;)
ace07
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over 19 years ago
updated to 0.3.2, added ability to join channels other than #main
ace07
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over 19 years ago
* fix for missing error handling in LoadBuffer
andreaspokorny
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over 19 years ago
Be more paranoid in buildsystem: auto-reconfigure if a key is missing, delete all keys before setting them
Tobi Vollebregt
as tvo
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over 19 years ago
Support SCons CacheDir feature. Compile the program into trunk/game/spring instead of rts/spring.
Tobi Vollebregt
as tvo
More...
over 19 years ago
Do not detect processor on windows, "guess" i686 instead. Always initialize env['disable_optimize'] on "scons configure"
Tobi Vollebregt
as tvo
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over 19 years ago
Meh, another fix in my first fix of byteorder.h, I was extremely stupid :(
Tobi Vollebregt
as tvo
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over 19 years ago
Fixed a stupid mistake of myself in FreeBSD's swabfloat function.
Tobi Vollebregt
as tvo
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over 19 years ago
Added FreeBSD swabfloat macro to byteorder.h to fix bug reported by Laurent C lrntct at gmail dot com
Tobi Vollebregt
as tvo
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over 19 years ago
Fixed BuildDir code. Create builddir if it does not exists. Disable libaio by default (BackgroundReader.cpp is broken on non-windows platforms, also grepping through the source shows that it is unused)
Tobi Vollebregt
as tvo
More...
over 19 years ago
Split SConstruct into multiple functions Added possibility to use scons BuildDir feature
Tobi Vollebregt
as tvo
More...
over 19 years ago
updated the lobby with new changes that allows it to join battles and chat with people in them
ace07
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over 19 years ago
oops forgot to update output directory
jcnossen
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over 19 years ago
merged CVS changes to RtsSettings
jcnossen
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over 19 years ago
System is now part of include path, VS project uses precompiled headers and outputs to /game
jcnossen
More...
over 19 years ago
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@519 37977431-3df6-0310-b722-df95706aa16b
jouninkomiko
More...
over 19 years ago
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