Automatic changelog update |
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about 22 hours ago
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Fix forensics not being applied to held items (#30609) |
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about 22 hours ago
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Automatic changelog update |
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about 22 hours ago
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Fix Airlock Crushing Animation (#34523) |
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about 22 hours ago
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Automatic changelog update |
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about 22 hours ago
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Fix two zombie bugs (#34472) |
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about 22 hours ago
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Correct mobster suffix (#33240) |
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about 22 hours ago
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Automatic changelog update |
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about 22 hours ago
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Resprited the Chief Engineer's mantle/manica (#36697) |
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about 22 hours ago
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Automatic changelog update |
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about 22 hours ago
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Make artifact module actually useful. (#33338) |
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about 22 hours ago
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Change 'Irish slammer' to 'Grenade Penguin' (#34181) |
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about 22 hours ago
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Add PreventFTLComponent and changed FTL check (#34077) |
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about 22 hours ago
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Un-Hardcode water evaporation & mopping behavior (#33399) |
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about 22 hours ago
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Automatic changelog update |
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about 23 hours ago
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Modular Grenades now fit in security belts/carriers (#34169) |
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about 23 hours ago
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Automatic changelog update |
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about 23 hours ago
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Local Material Silo (#36492) |
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about 23 hours ago
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Automatic changelog update |
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about 23 hours ago
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Updated air scrubber and air vent sprites. (#34223) |
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about 23 hours ago
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Automatic changelog update |
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about 23 hours ago
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Fix Speedloader Partial Reload (#32396) |
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about 23 hours ago
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Automatic changelog update |
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about 23 hours ago
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New Speech Indicators for species that don't have any. (#36126) |
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about 23 hours ago
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Automatic changelog update |
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about 24 hours ago
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Fix space wind layer removal (#33888) |
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about 24 hours ago
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Automatic changelog update |
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about 24 hours ago
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extend hotbar hotkeys to 20 keys via shift (#33872) |
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about 24 hours ago
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remove Session from MindComponent (#34753) |
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1 day ago
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Cargo Funds Exception (#36694) |
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1 day ago
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