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I Use This!
Very High Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Dec 11, 2024 — Dec 11, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
package_release_build.py for Clyde. More... over 6 years ago
HealingComponent can now heal different types of damage (#146) More... over 6 years ago
Update submodule & add nuget.config for package directory. More... over 6 years ago
Update submodule. More... over 6 years ago
Add notify debug command. More... over 6 years ago
Simplify Healing Component deletion. More... over 6 years ago
Fix crash when deleting held entity. More... over 6 years ago
Healing component and Medkit (#143) More... over 6 years ago
Update submodule. More... over 6 years ago
Fix typo in lights icon path. More... over 6 years ago
Fancier light sprites. More... over 6 years ago
Bullets no longer open doors. More... over 6 years ago
Make bullet hitbox smaller. More... over 6 years ago
APCs now go click when breaker is switched. More... over 6 years ago
I forgot to commit light clunk. More... over 6 years ago
Lights now go CLUNK when turned on. More... over 6 years ago
Airlocks get opening sounds now. More... over 6 years ago
Update submodule. More... over 6 years ago
PCM is an acronym. More... over 6 years ago
Convert audio effects to mono channel. More... over 6 years ago
Actually position gun sounds. More... over 6 years ago
Make content use SWSL shaders. More... over 6 years ago
Update submodule. More... over 6 years ago
Remove gun debug logging. More... over 6 years ago
Add spawn points to stationstation. More... over 6 years ago
Spawn point system. More... over 6 years ago
update submodule. More... over 6 years ago
Give admins spawn and delete command access. More... over 6 years ago
Update submodule. More... over 6 years ago
Prevent storage buttons from vertically expanding. More... over 6 years ago