openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
S
SPA - Simple Plugin Architecture
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
about 5 hours
ago. based on code collected
2 days
ago.
Jun 22, 2024 — Jun 22, 2025
Showing page 2 of 5
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
UPDATE: SpaD3D:Texture2D::createFromFile: now is used createXXXTextureFromFileEx instead of createXXXTextureFromFile (from DirectXTex library) REMOVED: SPAD3D:Texture2D:loadFilter, loadMipFilter CLEANUP: SpaD3D:Texture2D: comments
Jakub Fintora
More...
over 11 years ago
NEW: spaut:Str::rePlace command for regexp replacement
Honza Vanek
More...
over 11 years ago
NEW: Component spad3d:Buffer NEW: Script class D3DBuffer CHANGE: VS2012\spad3d.vcxproj: DirectXTex files moved to its own logical folder
Jakub Fintora
More...
over 11 years ago
NEW: spaut:List::sort command to sort the list alphabetically FIX: utils.sps:useModule: errors in handling empty arguments
Honza Vanek
More...
over 11 years ago
NEW: spad3d:FloatBuffer::storeValues: command to copy values from the float buffer to given component via ISPACommonDataBuffer
Jakub Fintora
More...
over 11 years ago
NEW: spad3d:Device::dispatch: command to execute code in a pre-set compute shader NEW: spad3d:ComputeShader::dispatch: command to set the compute shader and execute it NEW: spad3d:FloatBuffer::setXXAsSRV: commands to set the float buffer to chosen shader stage as shader resource view NEW: spad3d:FloatBuffer::setCSAsUAV:command to set the float buffer to compute shader stage as unordered access view NEW: spad3d:FloatBuffer::create: now creates SRV and UAV when proper bind flags are set NEW: spad3d:Texture2D::setCSAsUAV: command to set the texture to compute shader stage as unordered access view NEW: spad3d:Texture2D::create, createFromFile: now create UAV when UA bind flag is set CHANGE: spad3d:FloatBuffer::loadFromGPU, writeToGPU: now use auxilliary buffer with usage staging to perform copies between CPU and GPU FIX: VS2012\spad3d.vcxproj: debug configuration: removed d3dx11d.lib dependency and added global definition _WIN32_WINNT=_WIN32_WINNT_VISTA UPDATE: doc\hlsl.ini: *.csh file type added UPDATE: spad3d:Device : added constants D3D11_BIND_UNORDERED_ACCESS and D3D11_RESOURCE_MISC_BUFFER_STRUCTURED
Jakub Fintora
More...
over 11 years ago
NEW: tools/clock.h: template specialization template<> class CLockScope<CSpinLock&> to allow use of LOCK_SCOPE(CSpinLock*) FIX: Redundant compilation of hashmapinit.cpp when building spaman CLEANUP: spalib\build
Honza Vanek
More...
over 11 years ago
NEW: spaut:Str::reFind, reSearch: regexp find (returns indices of all subpatterns of the first match) and search (returns all matched strings for given subpattern) NEW: spaut:Int::&, |: bitwise & and | CHANGE: spaut:Int, Float, Double, Str: CSpinLock used instead of CCrisec, improves performance CHANGE: spad3d\build directory structure refactored to support multiple IDEs/IDE versions (files previously in package/build moved to package/build/VS2010, paths in .vcxproj and .filters updated accordingly) UPDATE: spautbcb:FOpenDlg: updated to compile with C++Builder XE4
Honza Vanek
More...
over 11 years ago
FIX: spad3d:VertexBuffer::addVertex: too early SPAARG_CHECK UPDATE: Release versions compiled with multithreaded dll runtime library UPDATE: Minor updates to reflect recent changes (constness, obsolete includes)
Honza Vanek
More...
over 11 years ago
CHANGE: the maximum number of event parameters changed to 16
Karel Petranek
More...
over 11 years ago
LAME: cstr_conversion.h: conditional exclusion of CCstrConversion for STL containers when compiled on C++Builder
Honza Vanek
More...
over 11 years ago
CHANGE: spalib and spamanager compiled with multithreaded dll runtime library so that libhoard can be taken full advantage of
Honza Vanek
More...
over 11 years ago
NEW: add a possibility to create templated components
Karel Petranek
More...
over 11 years ago
FIX: spacmd.h: do not print type information in the error message if the type is already present in the signature
Karel Petranek
More...
over 11 years ago
CHANGE: spaman build directory structure refactored to better support multiple IDEs/IDE versions (each IDE/version has its own directory), paths in project files updated accordingly
Honza Vanek
More...
over 11 years ago
FIX: cstrunicode.h include added to spa.h
Honza Vanek
More...
over 11 years ago
FIX: spalib: cstrunicode.cpp added to VS2012 project in order to be compiled into spa.lib
Jakub Fintora
More...
over 11 years ago
CHANGE: spad3d:Texture2D::createFromFile, saveToFile: switch from D3DX11 to DirectXTex library (added as depend) UPDATE: spad3d: added global define _WIN32_WINNT=_WIN32_WINNT_VISTA so that DirectXTex does not use Win8 only CreateFile2 function UPDATE: spad3d: all shader components::compile: added D3DCompile from D3DCompiler.h as an alternative to D3DX11CompileFromMemory from D3DX11.h, conditionally compiled based on IDE version UPDATE: spad3d:Device: constants: removed all D3DX11 constants
Jakub Fintora
More...
over 11 years ago
FIX: CSPAEvent adding a superfluous first empty argument to every fired event NEW: SPPARG(type, argName) and SPAARG_D(type, argName, default) macros for an easier cooperation with templated functions
Karel Petranek
More...
over 11 years ago
NEW: cspaudatabuffer: added clearX and rangeX commands to easily clear/get parts of the buffer
Karel Petranek
More...
over 11 years ago
NEW: spad3d:D3DRenderTargets::add: support optional arguments to set a specific texture slice as render target CHANGE: spad3d\build directory structure refactored to support multiple IDEs/IDE versions (files previously in package/build moved to package/build/VS2010, paths in .vcxproj and .filters updated accordingly) UPDATE: constness added to char* where required to compile with SPA 10.0.130711 or later UPDATE: spad3dut refactored to use SPAARG_CHECK macro
Honza Vanek
More...
almost 12 years ago
FIX: ISPACommonGuiWinWindowHandle::handle: added constness to argument
Honza Vanek
More...
almost 12 years ago
NEW: tools/clock.h: template specialization template<> class CLockScope<CCrisec&> to allow use of LOCK_SCOPE(CCrisec *) CHANGE: SPAEVENT: event script name added as second argument FIX: SPAPROP: help string UPDATE: Visual Studio 2012 and C++ Builder spalib projects updated to reflect file renames in the previous commit
Honza Vanek
More...
almost 12 years ago
UPDATE: Script classes updated to reflect new spaut:Funct and spaut:FuntTokenized behaviour (SpaUtils version 6.0.130702) UPDATE: Package updated to use commit.sps
Honza Vanek
More...
almost 12 years ago
CHANGE: apps/PackageGenerator: package\build directory structure refactored to support multiple IDEs/IDE versions (files previously in package/build moved to package/build/VS2010, paths in .vcxproj and .filters updated accordingly)
Honza Vanek
More...
almost 12 years ago
CHANGE: move commit.sps to apps, in-package commit scripts only reference this app script FIX: package generator uses new logTrigger command to disable logging instead of killing the process
Karel Petranek
More...
almost 12 years ago
NEW: spautbcb:Console::logTrigger: command to set when console contents should be saved to log files NEW: commit.sps in package root to automate changelog.txt, version.h and commit update
Honza Vanek
More...
almost 12 years ago
NEW: component spautbcb:TextInput FIX: start.sps:home: allow no argument FIX: start.sps: do not notify of unhandled exception return FIX: spautbcb: compilation with SPA 10 CLEANUP: apps/asm/generateNewPackage.sps
Honza Vanek
More...
almost 12 years ago
CHANGE: rename version xxx.txt to changelog.txt FIX: compilation with SPA 10
Karel Petranek
More...
almost 12 years ago
NEW: commit.sps generated for new packages. Automatically updates version.h, changelog.txt and makes a commit. CHANGE: renamed version xxx.txt to changelog.txt FIX: compilation with SPA 10 FIX: cspauwtime.cpp: wrong month being reported by timef command
Karel Petranek
More...
almost 12 years ago
←
1
2
3
4
5
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree