| FIxed all looped sounds in map context were stopped after next map loads |
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about 2 months ago
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| Resizing aligned brush tiles |
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2 months ago
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| Handle cancelling brush |
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2 months ago
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| Group the brushed entities |
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2 months ago
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| Merge undo/redo commands of successive brush steps |
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2 months ago
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| Make resize and brush two different menu actions |
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2 months ago
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| Brush tool in progress |
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2 months ago
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| Brush tool actions in toolbar |
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2 months ago
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| Fix hero:get_ability() |
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2 months ago
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| Add menu actions and keyboard shortcuts to zoom in and zoom out |
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2 months ago
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| Added way parameter to on_entered event of Stairs |
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2 months ago
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| Update Qlementine to 1.4.2, fixing dropdown height |
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2 months ago
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| Fix unit test |
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2 months ago
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| Fix crash when creating a sprite without image |
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2 months ago
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| Fix crash when unfreezing a hero from a previous game after game-over |
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2 months ago
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| Merge branch 'metallizer/audio-effects' into 'dev' |
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2 months ago
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| Reset audio effect of audio contexts game and map on init |
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2 months ago
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| Applied audio effects to musics |
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2 months ago
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| Fixed possible crash when stopping all musics |
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2 months ago
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| Finished migration of AudioAPI to LuaBind |
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2 months ago
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| Merge branch 'metallizer/music-api-lua-bind' into 'dev' |
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2 months ago
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| Updated mentions of C++11 to 17 (following cmake files) |
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2 months ago
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| Added CONTRIBUTING file |
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2 months ago
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| Migrated MusicAPI to LuaBind |
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2 months ago
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| Merge branch 'metallizer/sound-api-lua-bind' into 'dev' |
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2 months ago
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| Migrated SoundAPI to LuaBind |
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2 months ago
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| Add reverb effect on map context |
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2 months ago
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| Added basic behavior for audio effects |
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2 months ago
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| Merge branch 'metallizer/audio-effects' into 'dev' |
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2 months ago
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| Audio API (legacy) now has context argument in all lua functions |
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2 months ago
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