0
I Use This!
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Commits : Listings

Analyzed about 20 hours ago. based on code collected about 20 hours ago.
Jun 27, 2024 — Jun 27, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add optimization TODO More... almost 12 years ago
Update to version 0.1.21 More... about 12 years ago
Now renders a basic UI with dummy buttons More... about 12 years ago
Panel show/hide More... about 12 years ago
Panel rendering WIP More... about 12 years ago
Documentation changes for UI module More... about 12 years ago
Skeletal UI system. More... about 12 years ago
Flock wall avoidance fixes More... about 12 years ago
Add audio playback More... about 12 years ago
Normal map and audio preloading More... about 12 years ago
Clear completed tasks in the slow queue. More... about 12 years ago
Pathfinder now implemented as a slow task. More... about 12 years ago
Clock override WIP More... about 12 years ago
Fix NaN in flocker. Flocker is now good. More... about 12 years ago
Fix proportional separation in flock More... about 12 years ago
Flock separation fix, WIP More... about 12 years ago
Flocking repairs (WIP) More... about 12 years ago
Fix world/screen space confusion in flock More... about 12 years ago
Fix proportional flock separation More... about 12 years ago
Morph state and anti-jitter More... about 12 years ago
Code formatting More... about 12 years ago
Random alignment thanks to sublime alignment thingy. More... about 12 years ago
Fix minor crashes More... about 12 years ago
Refactoring pathfinder and add multiple properties set/get on tiles More... about 12 years ago
Pathfinder widening now works More... about 12 years ago
Path widening works, apart from final cell if it's on a diagonal More... about 12 years ago
Widen WIP More... about 12 years ago
Skeletal slow queue task management stuff. More... about 12 years ago
Reverse tiles in transformed routes to help with path widening More... about 12 years ago
Widen path WIP More... about 12 years ago