0
I Use This!
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Commits : Listings

Analyzed about 3 hours ago. based on code collected about 18 hours ago.
Oct 11, 2025 — Oct 11, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add optimization TODO More... about 13 years ago
Update to version 0.1.21 More... over 13 years ago
Now renders a basic UI with dummy buttons More... over 13 years ago
Panel show/hide More... over 13 years ago
Panel rendering WIP More... over 13 years ago
Documentation changes for UI module More... over 13 years ago
Skeletal UI system. More... over 13 years ago
Flock wall avoidance fixes More... over 13 years ago
Add audio playback More... over 13 years ago
Normal map and audio preloading More... over 13 years ago
Clear completed tasks in the slow queue. More... over 13 years ago
Pathfinder now implemented as a slow task. More... over 13 years ago
Clock override WIP More... over 13 years ago
Fix NaN in flocker. Flocker is now good. More... over 13 years ago
Fix proportional separation in flock More... over 13 years ago
Flock separation fix, WIP More... over 13 years ago
Flocking repairs (WIP) More... over 13 years ago
Fix world/screen space confusion in flock More... over 13 years ago
Fix proportional flock separation More... over 13 years ago
Morph state and anti-jitter More... over 13 years ago
Code formatting More... over 13 years ago
Random alignment thanks to sublime alignment thingy. More... over 13 years ago
Fix minor crashes More... over 13 years ago
Refactoring pathfinder and add multiple properties set/get on tiles More... over 13 years ago
Pathfinder widening now works More... over 13 years ago
Path widening works, apart from final cell if it's on a diagonal More... over 13 years ago
Widen WIP More... over 13 years ago
Skeletal slow queue task management stuff. More... over 13 years ago
Reverse tiles in transformed routes to help with path widening More... over 13 years ago
Widen path WIP More... over 13 years ago