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I Use This!
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Commits : Listings

Analyzed about 12 hours ago. based on code collected 1 day ago.
Oct 05, 2025 — Oct 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update to Rust Edition 2024
gron
as Stefan Marr
More... 3 months ago
Fix compilation and some deprecations
gron
as Stefan Marr
More... 3 months ago
bump version
gron
as Stefan Marr
More... over 11 years ago
Refactored to avoid dynamic borrowing, and by more 'rusty'
gron
as Stefan Marr
More... over 11 years ago
Remove newline
gron
as Stefan Marr
More... over 11 years ago
new_head doesn't need to be read mutably
gron
as Stefan Marr
More... over 11 years ago
Fix moving of Snake
gron
as Stefan Marr
More... over 11 years ago
Use a thread and a channel to do the reading from stdin
gron
as Stefan Marr
More... over 11 years ago
Simplify
gron
as Stefan Marr
More... over 11 years ago
Fixed use of get_prev()
gron
as Stefan Marr
More... over 11 years ago
Handling overflows retroactively is hard, so do it proactively
gron
as Stefan Marr
More... over 11 years ago
Remove unused next field in SnakeElement
gron
as Stefan Marr
More... over 11 years ago
Added target folder to .gitignore
gron
as Stefan Marr
More... over 11 years ago
Next is never actually used
gron
as Stefan Marr
More... over 11 years ago
First attempt to implement Snake with Rust
gron
as Stefan Marr
More... over 11 years ago
Further simplify view handling by direct initialization
gron
as Stefan Marr
More... over 11 years ago
Move creation of view into the board
gron
as Stefan Marr
More... over 11 years ago
Added eating of apples
gron
as Stefan Marr
More... over 15 years ago
Moving works
gron
as Stefan Marr
More... over 15 years ago
Slowly adding the game logic
gron
as Stefan Marr
More... over 15 years ago
Use the same implementation strategy as in the Erlang version: the snake is a list of coordinates instead of linked list
gron
as Stefan Marr
More... over 15 years ago
Added convenience methods and overflow function
gron
as Stefan Marr
More... over 15 years ago
For the moment use forward declarations to work around the cyclic dependencies
gron
as Stefan Marr
More... over 15 years ago
Completed the set up of the game
gron
as Stefan Marr
More... over 15 years ago
Visual game set up completed
gron
as Stefan Marr
More... over 15 years ago
Added License header
gron
as Stefan Marr
More... over 15 years ago
Corrected defs to lets
gron
as Stefan Marr
More... over 15 years ago
Named the promise explicitly
gron
as Stefan Marr
More... over 15 years ago
Drafting the game master and added the game elements
gron
as Stefan Marr
More... over 15 years ago
Core script setting up the overall system of agents
gron
as Stefan Marr
More... over 15 years ago