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Commits : Listings

Analyzed about 9 hours ago. based on code collected about 9 hours ago.
Jul 29, 2024 — Jul 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
more unittests (already found/fixed some bugs) More... almost 16 years ago
rename std words to be UPPER CASE (ugh) add initial unittests for std words (more to do) More... almost 16 years ago
add tests for extractAlpha More... almost 16 years ago
add missing files More... almost 16 years ago
add boolean tests and IF/ELSE/END More... almost 16 years ago
experimental hack to write a forth engine to drive skia More... almost 16 years ago
return noErr in clickhandler, so we can get mousemoved events More... almost 16 years ago
http://code.google.com/p/skia/issues/detail?id=32 More... almost 16 years ago
fix gaps in antialiased hairlines (thanks to preda) expand SampleHairline text to check for clip violations More... almost 16 years ago
expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader (like gradients) to support predithering. If they do, then they would suppress kConstInY16, since they no longer are const. More... almost 16 years ago
allow the gamma to be changed at runtime More... almost 16 years ago
show the hairlines after each test iteration More... almost 16 years ago
special case 1x1 bitmaps when drawn as a shader (treat as a solid color) More... almost 16 years ago
fix overflow in qsort compare proc More... almost 16 years ago
add detach() method More... almost 16 years ago
fix warning in sampler lock pixels when we extract alpha disabling hinting when linear-text is set More... almost 16 years ago
update gm images with new corrected dithering More... almost 16 years ago
fixes around isOpaque and dithering More... almost 16 years ago
Add a sanity check to MaskSuperBlitter::blitH(), to avoid a subsequent crash in *Blitter::blitMask(), and add some more asserts. More... almost 16 years ago
Fix compliation on gcc-4.3 and ARMv5T More... almost 16 years ago
respect dither setting in index8->565 sprite case More... almost 16 years ago
Fix flipped text orientation on Windows. More... almost 16 years ago
update location of SkNWayCanvas.cpp More... almost 16 years ago
close out previous contour (so we don't miss the last segment) More... almost 16 years ago
add 'r' (rotate) 's' (scale) options to SampleApp to test those matrix ops on all slides More... almost 16 years ago
fix typo in matrix proc index computation, where we were always taking the perspective case when affine would have been enough (and lots faster). More... almost 16 years ago
add method to compute max count for a given buffer size in the bitmap shader. fix bug in quad loop of fill_sequential where we were going one quad too far. More... almost 16 years ago
bzero SkPaint in its constructor, to allow us to cleanly use memcmp in our operator==, given that we may be padded and not know how to init those pad bytes More... almost 16 years ago
add special matrixprocs when the matrix is at most translate. These are faster (somewhat) than their scale counterparts, but are also numerically exact for any size bitmaps. The scale versions, because they operate in a scaled 65535 space, are not always exact for large images (due to SK_Fixed1 / width) loss of bits More... almost 16 years ago
test for non-scaled bitmap tiles More... almost 16 years ago