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Commits : Listings

Analyzed about 19 hours ago. based on code collected 2 days ago.
Sep 28, 2025 — Sep 28, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updating extrenals in properation for release
prissi
as Markus Pristovsek
More... 19 days ago
Rename DK, GR, CZ to their ISO names
prissi
as Markus Pristovsek
More... 20 days ago
Not shifting left on runways and some signals More... about 2 months ago
unswappable roadsigns for drive_on_left no longer swapped. More... about 2 months ago
FIX: (victor_18993) check all tiles of city buildings when known on height limits
prissi
as Markus Pristovsek
More... about 2 months ago
FIX; (victor_18993) proper script bridge buiding for length > 10 and flat ending tiles
prissi
as Markus Pristovsek
More... 2 months ago
FIX; (victor_18993) automatic bridges again for AI
prissi
as Markus Pristovsek
More... 2 months ago
Fix signed/unsigned comparison More... 2 months ago
Fix compiler warning about zeroing image_t More... 2 months ago
Fix Windows compile error More... 2 months ago
CODE: Move screenshot path calculation from simgraph16 to tool_screenshot_t More... 2 months ago
FIX: corrected release of factory constraits after 20/40 retries, including city and river, forest, shore all going to land
prissi
as Markus Pristovsek
More... 2 months ago
Do not build nettool/makeobj by default again More... 2 months ago
Fix changelog message from previous commit More... 2 months ago
FIX: Use-after-free when using makeobj 'copy' or 'uncopy' commands More... 2 months ago
CHG: (victor_18993) Prevent too high buildings to appear under bridges and elevated ways + new building parameter in dat file height_clearance The allowed spacing to grounds above it (If not set recalculated from the images)
prissi
as Markus Pristovsek
More... 2 months ago
Scenario Info now F6
prissi
as Markus Pristovsek
More... 2 months ago
Fix compile error in code for writing old image versions More... 2 months ago
CHG: (poppo) elevated ways also allowed on top of bridges
prissi
as Markus Pristovsek
More... 2 months ago
FIX: minimap destination overlay for cityies was broken
prissi
as Markus Pristovsek
More... 2 months ago
ADD: (victor_18993) quicker iterating through freelists in sync_step
prissi
as Markus Pristovsek
More... 2 months ago
FIX: diagonal start and end tiles of ways and wayobj should now match and correct close diagonals for all kind og wayobj even with curves
prissi
as Markus Pristovsek
More... 2 months ago
(sqai_rail) update revision 0.10.1.2 More... 2 months ago
FIX: (victor_18993) off by one error in player ranking form
prissi
as Markus Pristovsek
More... 2 months ago
FIX: double calc tunnel and elevates ways after buidling to get proepr diagonals
prissi
as Markus Pristovsek
More... 2 months ago
FIX: properly recalculate close diagonals and only lookup front images, if there are non empty images in the lists
prissi
as Markus Pristovsek
More... 2 months ago
(sqai_rail) CHG disabled debug messages More... 2 months ago
(sqai_rail) update revision 0.10.1.1 More... 2 months ago
(sqai_rail) update revision 0.10.1 More... 2 months ago
Allow also close diagonal tiles for merging steps with distance 1
prissi
as Markus Pristovsek
More... 2 months ago