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Commits : Listings

Analyzed about 17 hours ago. based on code collected about 17 hours ago.
Apr 19, 2024 — Apr 19, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
v3.0.2: updated translations, version, and changelog for v3.0.2! More... about 1 month ago
v3.0.2: fixed awareness persisting between floors with high speed More... about 1 month ago
v3.0.2: talisman of foresight now detects hiding mimics More... about 1 month ago
v3.0.2: updated translator credits and language order More... about 1 month ago
v3.0.2: fixed a display scaling error on Steam Deck More... about 1 month ago
v3.0.2: fixed an error with v3.0.1's bag targeting change More... about 1 month ago
v3.0.2: improved damage rounding logic in hero.damage() More... about 1 month ago
v3.0.2: blacksmith sfx now pause if music is paused in BG More... about 1 month ago
v3.0.2: fixed time freeze breaking recalled thrown runestones More... about 1 month ago
v3.0.2: fixed specific cases of push fx not updating char visibility More... about 1 month ago
v3.0.2: adjusted elements of Tengu's run animation, fixes visual errors More... about 1 month ago
v3.0.2: adjusted status pane asset to no longer be static More... about 1 month ago
v3.0.2: fixed 'none' not being considered a controller key More... about 1 month ago
v3.0.1: updated translations, changelog, and version for v3.0.1 release! More... about 1 month ago
v3.0.1: fixed an errant pixel in Priest's icon More... about 1 month ago
v3.0.1: fixed small typo 'dwarvern' -> 'dwarven' More... about 1 month ago
v3.0.1: fixed outdated metamorph desc More... about 1 month ago
v3.0.1: holy wep and ward extension now caps at 100 turns More... about 1 month ago
v3.0.1: fixed quick-using item from bag using the bag's targeting props More... about 1 month ago
v3.0.1: reduced the upgrade cost of mossy clump More... about 1 month ago
v3.0.1: adjusted ratmog to properly use new cleartime functionality More... about 1 month ago
v3.0.1: fixed unintentionally committed waterskin debug code More... about 1 month ago
v3.0.1: fixed a small typo in death durability More... about 1 month ago
v3.0.1: code changes to waterskin so it smartly handles blood vial fx More... about 1 month ago
v3.0.1: adjusted bees to target the closest enemy (like other mobs) More... about 1 month ago
v3.0.1: fixed rockfall traps not checking death before stunning More... about 1 month ago
v3.0.1: salt cube's regen reduction is now paused in locked floors More... about 1 month ago
v3.0.1: standardized logic for shield buffs that don't detach at 0 More... about 1 month ago
v3.0.1: necros now damage immovable chars that are on their summon pos More... about 1 month ago
v3.0.1: clarified the description of the projecting enchant More... about 1 month ago