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Commits : Listings

Analyzed 6 days ago. based on code collected 6 days ago.
Nov 08, 2023 — Nov 08, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
v2.3.0: fixed cursed wand of warding having different collision props More... 12 months ago
v2.3.0: fixed wrong hero sprite if hero armor transfer unequips armor More... 12 months ago
v2.3.0: updated pickaxe description to clarity no need to equip it More... 12 months ago
v2.3.0: implemented very rough early logic for geomancer fight stages More... 12 months ago
v2.3.0: fixed damage negated by invuln still waking up sleeping mobs More... 12 months ago
v2.3.0: extremely early geomancer impl, no fight logic atm More... 12 months ago
v2.3.0: fixed crystal spire being incorrectly set as a miniboss More... 12 months ago
v2.3.0: added text for sappers and reduced their melee damage More... 12 months ago
v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them More... 12 months ago
v2.3.0: fixed gnoll sappers something moving too far from starting poa More... 12 months ago
v2.3.0: made rockfall abilities no longer trigger rockfall traps More... 12 months ago
v2.3.0: adjusted levelgen boulder and rubble positioning slightly More... 12 months ago
v2.3.0: fixed new scroll and potion decks affecting non-deck generation More... 12 months ago
v2.3.0: made DM-201 sprites more distinct from DM-200 More... 12 months ago
v2.3.0: blacksmith landmark entry now clears after rewards are finished More... 12 months ago
v2.3.0: refactored transmute usable on item code, added a pickace check More... 12 months ago
v2.3.0: fixed Yog's visibility update not checking existing viewDistance More... 12 months ago
v2.3.0: phantom piranhas now die on land if there is no open water More... 12 months ago
v2.3.0: sappers no longer drop rocks next to the entrance tile More... 12 months ago
v2.3.0: fixed changed curse infusion not applying curse glyphs to armor More... 12 months ago
v2.3.0: lots more impl and refinement for gnoll sappers and quest More... about 1 year ago
v2.3.0: improve details on guard's shield and trickster's strap More... about 1 year ago
v2.3.0: externalized the delayed rock fall buff from DM-300 More... about 1 year ago
v2.3.0: updated version info, removed support for saves prior to v1.4.3 More... about 1 year ago
v2.3.0: armored brutes now have visual armor, instead of a shield More... about 1 year ago
v2.3.0: rough early implementation of gnoll sapper attacks More... about 1 year ago
v2.3.0: DM-300 now uses target cell indicators with his rockfall attack More... about 1 year ago
v2.3.0: gnoll rockfall traps now ignore cells next to barricades More... about 1 year ago
v2.3.0: one more crack at iOS gestures, think this one fixes everything More... about 1 year ago
v2.3.0: updated iOS device definitions More... about 1 year ago