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Commits : Listings

Analyzed about 1 month ago. based on code collected about 1 month ago.
Mar 05, 2025 — Mar 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- Added support for NPC queries More... over 17 years ago
Huge update. Added the following commands: More... over 17 years ago
- The target of all units is now stored in both guid and PTR-to-unitinfo form, thus providing an efficiency improvement More... over 17 years ago
Forgot about this one More... over 17 years ago
Various clean ups, function to give money, xp, etc More... over 17 years ago
- Added commands: SaveMe, SetLevel, LevelUp More... over 17 years ago
- Implemented /played packets More... over 17 years ago
- Implemented dungeon difficulty packets (heroic/normal) More... over 17 years ago
Implemented pvp flagging system More... over 17 years ago
- Implemented rested XP More... over 17 years ago
- Implemented OnLevelChange More... over 17 years ago
- Every class now will have all max powers (and not only their class') set, including for example max rage for a mage even though mages don't use rages. More... over 17 years ago
[no comment] More... over 17 years ago
Added commands: More... over 17 years ago
Fixed base stats More... over 17 years ago
adt2amp More... over 17 years ago
Implemented base stats More... over 17 years ago
Players are now awarded XP when they discover an area More... over 17 years ago
- Fixed a bogus ASSERT() that was causing the server to crash whenever a player discovered a new area in Northrend More... over 17 years ago
- Implemented Weather (See Weather.cpp / Weather.h) More... over 17 years ago
Added support for Flamy revision 50 More... over 17 years ago
Added the MOTD field on servers More... over 17 years ago
Compilation errors More... over 17 years ago
- Implemented motd More... over 17 years ago
Implemented map transfers More... over 17 years ago
changed cmd name More... over 17 years ago
Resolved a very nasty bug that caused the client to crash when a flying object entered in vision range. Took me 2 days to figure out what it was but oh well now it works :) More... over 17 years ago
Players can now see each other, see each other move, etc. Lots of new stuff and fixes. More... over 17 years ago
Converted the object UpdateList to TLS More... over 17 years ago
- Added PlayerMap::FindByGuid More... over 17 years ago