| Color: fixed Array to Color convertion without alpha value |
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over 11 years ago
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| SoundRecorder#device is 2.2+ only |
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over 11 years ago
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| Vector2: fixed method names for functions that does come from thor# |
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over 11 years ago
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| Clock: #restart does return a time object |
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over 11 years ago
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| Time: time / time is 2.2+ |
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over 11 years ago
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| added version check for SFML, so it might work with SFML2.1 |
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over 11 years ago
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| use macro_template, rearrange the load_ methods to reuse them in the class ones |
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about 12 years ago
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| main.hpp: add template for creating the wrap&unwrap templates |
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about 12 years ago
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| SFML::Vertex: use setoption and macro_alloc helper |
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about 12 years ago
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| put wrapenum and unwrapenum into main.cpp, add helper functions for set_option and check_index,add helper macro for macro_alloc |
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about 12 years ago
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| ignore a possible debug folder |
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about 12 years ago
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| FIX change wrong class constant in RenderState |
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over 12 years ago
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| reformat Window methods, seems the Editor broke something |
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over 12 years ago
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| add RenderWindow#capture |
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over 12 years ago
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| RenderTexture use singlefunc for draw and undefine the _dump method |
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over 12 years ago
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| ColorGradient: add automatically hash to ColorGradient convert |
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over 12 years ago
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| Color, use internal set_value function, rewrite Color#inspect, add Color#marshal_dump and Color#marshal_load and document attributes |
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over 12 years ago
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| RenderTarget, use singlefunc for gl functions |
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over 12 years ago
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| RenderState, add internal setOption, document properties, undef Marshal methods |
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over 12 years ago
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| comment View class |
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over 12 years ago
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| Sprite, Text and Transformable get internal setOption functions. Find global place for this function. |
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over 12 years ago
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| add Texture#load_* instance methods |
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over 12 years ago
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| rewrite Vector3#inspect, add Vector3#marshal_dump and Vector3#marshal_load and document functions |
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over 12 years ago
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| rewrite Vector2#inspect, add Vector2#marshal_dump and Vector2#marshal_load and document functions |
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over 12 years ago
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| rewrite Rect#inspect, add Rect#marshal_dump and Rect#marshal_load and document the Class |
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over 12 years ago
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| add options to Window#initialize, they are currently without get/set methods, may added later |
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over 12 years ago
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| added FadeAnimation to the Animator class, the others will follow, add new classes to sfml.cpp core file |
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over 12 years ago
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| add ColorGradient ... it needed a full wrapper around the thor class |
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over 12 years ago
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| add FadeAnimation as first ported class from thor |
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over 12 years ago
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| add Animation class, it will be a baseclass someday |
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over 12 years ago
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