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Moderate Activity

Commits : Listings

Analyzed about 2 hours ago. based on code collected about 2 hours ago.
Nov 13, 2024 — Nov 13, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
World: Fix scrolling by allowing larger scroll region due to warp slop. More... 7 months ago
Revert "ConfigAdv: Disable SDL full screen desktop by default." More... 7 months ago
Fix typo. More... 8 months ago
Implement conversion for posix time. More... 8 months ago
Use newer Win32 API. More... 8 months ago
Deduplicate Unit skill increase code More... 8 months ago
UnitMarine: Correct for loop ptr incrementing. More... 8 months ago
UnitMarine: Correct logic condition. More... 8 months ago
UnitCaravan: Correct stop update code. More... 8 months ago
GameFile: Merge header handling back into the class. More... 8 months ago
Town: Fix MSG_TOWN_RECRUIT message sent by Town::recruit() More... 8 months ago
Fix requested builder unable to reach destination More... 8 months ago
Use a consistent default speed (12 FPS) everywhere More... 9 months ago
Town: Fix typo in logic condition. More... 9 months ago
Update Firm::last_attacked_date on all damage More... 9 months ago
GameFile: Update town and firm links on load. More... 9 months ago
GameFile: Fixed logic that skipped reading the firm_die_array. More... 9 months ago
ZoomMatrix: Switch start and end point when drawing a unit path. More... 9 months ago
Info: Fix double free on deinit after info screen is saved and restored. More... 9 months ago
File: Use SDL byte swapping for integer read and write. More... 9 months ago
GameFile: Restore as object and split out file record. More... 9 months ago
Location: Split out file record. More... 9 months ago
Weather: Split out file records. More... 9 months ago
Power: Split out file record. More... 9 months ago
Info: Split out file records. More... 9 months ago
Config: Split out file records. More... 9 months ago
Game: Split out file records. More... 9 months ago
GodRes: Split out file records. More... 9 months ago
RawRes: Use DynArray records. More... 9 months ago
Firm: Preserve skill experience when entering buildings More... 9 months ago