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I Use This!
Inactive

Commits : Listings

Analyzed about 19 hours ago. based on code collected about 20 hours ago.
Dec 09, 2024 — Dec 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
green sub becomes amber rather than red
hertzsprung
as James Shaw
More... about 10 years ago
red sub signals slow or stop depending on train speed
hertzsprung
as James Shaw
More... over 10 years ago
load/save train speed
hertzsprung
as James Shaw
More... over 10 years ago
obey amber/green signal speeds
hertzsprung
as James Shaw
More... over 10 years ago
render labels
hertzsprung
as James Shaw
More... over 10 years ago
start implementing labels
hertzsprung
as James Shaw
More... over 10 years ago
existing trains can have exit_position in map file
hertzsprung
as James Shaw
More... over 10 years ago
add another exit portal to the test map
hertzsprung
as James Shaw
More... over 10 years ago
correct portal earns 200, incorrect loses 300
hertzsprung
as James Shaw
More... over 10 years ago
add mockup of timetable UI
hertzsprung
as James Shaw
More... over 10 years ago
increment revenue when train exits
hertzsprung
as James Shaw
More... over 10 years ago
don't need to hold sem_world in train_entry_context -- we have it in the action itself now
hertzsprung
as James Shaw
More... over 10 years ago
pass sem_game around actions
hertzsprung
as James Shaw
More... over 10 years ago
load/save revenue
hertzsprung
as James Shaw
More... over 10 years ago
serialise the game, not just the world
hertzsprung
as James Shaw
More... over 10 years ago
initialise world and revenue from game
hertzsprung
as James Shaw
More... over 10 years ago
use sem_game in semaphore.c
hertzsprung
as James Shaw
More... over 10 years ago
introduce sem_game
hertzsprung
as James Shaw
More... over 10 years ago
add some support for entry/exit portals to railpro2semaphore
hertzsprung
as James Shaw
More... over 10 years ago
load/save portal-related train state
hertzsprung
as James Shaw
More... over 10 years ago
don't render head car when it's left exit portal
hertzsprung
as James Shaw
More... over 10 years ago
remove one car at a time into exit portal
hertzsprung
as James Shaw
More... over 10 years ago
train vanishes when moving on exit tile
hertzsprung
as James Shaw
More... over 10 years ago
spawn multiple cars from entry tile
hertzsprung
as James Shaw
More... over 10 years ago
load and save train_entry actions
hertzsprung
as James Shaw
More... over 10 years ago
spawn new train from entry portal
hertzsprung
as James Shaw
More... over 10 years ago
create single car train from entry portal
hertzsprung
as James Shaw
More... over 10 years ago
stop/start train at signal
hertzsprung
as James Shaw
More... over 10 years ago
support all signal aspect changes
hertzsprung
as James Shaw
More... over 10 years ago
click on signal to turn red
hertzsprung
as James Shaw
More... over 10 years ago