5
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Commits : Listings

Analyzed 1 day ago. based on code collected 3 days ago.
Jun 13, 2024 — Jun 13, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
SVs that we dont return via RETVAL must be made mortal
FROGGS
as Tobias Leich
More... over 13 years ago
there is no such thing as SDLx::Color
FROGGS
as Tobias Leich
More... over 13 years ago
added OUTPUT section to foreground() sub, this removes a compiler warning
FROGGS
as Tobias Leich
More... over 13 years ago
added note about freeing SDL_CreateRGBSurfaceFrom
FROGGS
as Tobias Leich
More... over 13 years ago
avoid sv2mortal on returned value. Prevents a free issue when using suraface with an anonymous surface More... over 13 years ago
plug memory leak (surface refcount increased) More... over 13 years ago
updated changes for dev release
FROGGS
as Tobias Leich
More... over 13 years ago
Merge branch 'c-sdl-rwops' of github.com:PerlGameDev/SDL into experimental
FROGGS
as Tobias Leich
More... over 13 years ago
Merge branch 'c-sdl-rwops' of github.com:PerlGameDev/SDL into c-sdl-rwops
FROGGS
as Tobias Leich
More... over 13 years ago
merged branch f-sdl-video-blit_surface in (blit using undef rects)
FROGGS
as Tobias Leich
More... over 13 years ago
Merge branch 'experimental' of github.com:PerlGameDev/SDL into experimental More... over 13 years ago
SDLx::Text "word_wrap" example More... over 13 years ago
SDLx::Text word wrapping support More... over 13 years ago
SDLx::Text multiline support \o/ More... over 13 years ago
improving documentation for SDLx::Text More... over 13 years ago
New Experimental Version. Cause BLAIZER pushed brand new XS code to master ... :( More... over 13 years ago
Merge branch 'master' into experimental More... over 13 years ago
Merge branch 'experimental' of github.com:PerlGameDev/SDL into experimental More... over 13 years ago
added usage
FROGGS
as Tobias Leich
More... over 13 years ago
using av_push to push sv's to RETVAL, returning AV*
FROGGS
as Tobias Leich
More... over 13 years ago
Merge branch 'master' of github.com:PerlGameDev/SDL
FROGGS
as Tobias Leich
More... over 13 years ago
Fixed up crazy Array stuff More... over 13 years ago
set_color_key accepts now key as an int or SDL::Color, updated docs for clarification (set_color_key and get_pixel)
FROGGS
as Tobias Leich
More... over 13 years ago
SDL::Palette fixed colors() to return an array. Updated CHANGELOG More... over 13 years ago
Attempt 2 More... over 13 years ago
Pasted FROGGS's code into set_palette as well More... over 13 years ago
fixed color values (using bag2obj)
FROGGS
as Tobias Leich
More... over 13 years ago
improving example of text styles More... over 13 years ago
allowing styles to be set during construction, in new() More... over 13 years ago
SDLx::Text now supports bold, italic, underline, strikethrough More... over 13 years ago