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I Use This!
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Commits : Listings

Analyzed 12 months ago. based on code collected about 2 years ago.
Mar 04, 2022 — Mar 04, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
update website More... over 20 years ago
add opengl logo More... over 20 years ago
update website More... over 20 years ago
update More... over 20 years ago
update website More... over 20 years ago
no longer used More... over 20 years ago
update docs More... over 20 years ago
update news More... over 20 years ago
update website More... over 20 years ago
initial import More... over 20 years ago
Initial revision More... over 20 years ago
add simple test wav file More... over 20 years ago
first working version of SDLSound! yay sound plays More... over 20 years ago
remark out methods which are not implemented More... over 20 years ago
ignore More... over 20 years ago
temp remark out SDL_Overlay More... over 20 years ago
add SDL audio, much to be done still... More... over 20 years ago
clean up native layer swig interface files, clean up build scripts More... over 20 years ago
update build scripts More... over 20 years ago
add build.rb ruby script to build native layer More... over 20 years ago
add build scripts, sh and ruby scripts, use one or the other More... over 20 years ago
moved to etc/build/linux More... over 20 years ago
not used More... over 20 years ago
event handling changes, remove SDLKeysym as its not used More... over 20 years ago
implement parts of event subsystem More... over 20 years ago
implement rest(most) of SDLVideo and SDLSurface. Begin on event binding More... over 20 years ago
implement blitSurface More... over 20 years ago
update doc string More... over 20 years ago
enable compile and link More... over 20 years ago
ignore More... over 20 years ago