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Inactive
Commits
: Listings
Analyzed
about 19 hours
ago. based on code collected
1 day
ago.
May 05, 2023 — May 05, 2024
Showing page 5 of 130
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Contributor
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Code Location
Date
Add setSegue(), getSegue().
Meep-Eep
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about 12 years ago
Literacy.
Meep-Eep
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about 12 years ago
Consolidate duplicate screen init functions
avolkov
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about 12 years ago
Change return type of IsVelocityZero() to reflect the real return value
avolkov
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about 12 years ago
Do not leak MenuState.CurFrame in RestartMenu; bug #1156
avolkov
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about 12 years ago
Cleanup mounted dirs upon exit; bug #1149; thanks to Louis Delacroix
avolkov
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about 12 years ago
Remove dated SCREEN_DRAWABLE logic to allow for Screen FRAME cleanup; bug #1149
avolkov
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about 12 years ago
Cleanup colormaps upon exiting the game; bug #1149
avolkov
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about 12 years ago
Free the state-file data upon delete, from Louis Delacroix
avolkov
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about 12 years ago
Const-correctness for STRING resources; bug #1155; in part from Louis Delacroix
avolkov
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about 12 years ago
Enable DEBUG_DCQ_THREADS for msvc Debug builds by default
avolkov
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about 12 years ago
Quantum-erase GraphicsLock; Some changes needed to accomplish this: * comm/trackplayer Callbacks are now queued instead of asynchronously called on the stream decoder thread * libs/callback now guards the list with a mutex (called from different threads) * only one thread (Starcon2Main) is allowed to queue draw commands right now; a sanity check is in place (define DEBUG_DCQ_THREADS) Fixes: Alarms and Callbacks are used for more than just Netplay, reflect this.
avolkov
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about 12 years ago
Only build with Ogg Vorbis if so specified.
Meep-Eep
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about 12 years ago
Split debug key function into sync and async parts (wrt the game logic thread), paving the way for GraphicsLock and GameClock lock removal
avolkov
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over 12 years ago
Corrections, updates.
Meep-Eep
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over 12 years ago
Generalised some functions.
Meep-Eep
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over 12 years ago
Ships to buy didn't flash in the shipyard in PC menu mode.
Meep-Eep
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over 12 years ago
Fix for src\uqm\outfit.c(569) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Meep-Eep
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over 12 years ago
Hibernate, not Sleep.
Meep-Eep
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over 12 years ago
Fixes 3d planet lighting map calculations, bug #1151, from Louis Delacroix Relative lighting factor in GenerateLightMap() should now be reexamined to determine what algorithm works best.
avolkov
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over 12 years ago
Add/Remove fuel 10 at a time with PageUp/PageDown, from from Scott A. Colcord, Nic.
Meep-Eep
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over 12 years ago
Some cleanups and bug fixes.
Meep-Eep
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over 12 years ago
Annihigate flash thread.
Meep-Eep
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over 12 years ago
Switch SetFlashRect() to the new flash code, as the next step towards getting rid of threads. Also some small cleanups.
Meep-Eep
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over 12 years ago
--unix_depend_format was there before after all. Putting it back.
Meep-Eep
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over 12 years ago
Add C++ support to the build system, from Scott A. Colcord.
Meep-Eep
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over 12 years ago
No bitfields here.
Meep-Eep
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over 12 years ago
More restrictive Valgrind suppression file, from Louis Delacroix
avolkov
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over 12 years ago
Fix leaked TFB_Image.FilledImg
avolkov
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over 12 years ago
Cleanup: purge the DCQ of the data it owns on the way out of the program.
mcmartin
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over 12 years ago
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