textshader: Fixes to shaders that use redraw. |
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about 1 year ago
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textshader: Add the shader text tag. |
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about 1 year ago
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textshader: Add a uniform that converts from drawable to virtual. |
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about 1 year ago
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textshader: Work on the textual representation. |
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about 1 year ago
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Add raw_changed to ui.adjustment. |
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about 1 year ago
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Add RENPY_REPORT_EXCEPTIONS. |
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about 1 year ago
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textshader: Move shaders into a dedicated file. |
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about 1 year ago
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textshader: Allow there to be multiple shaders in a single block. |
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about 1 year ago
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textshader: Add more uniforms to the renders. |
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about 1 year ago
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textshader: Improve slow text. |
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about 1 year ago
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Create full Italian translation of The Question |
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about 1 year ago
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Merge branch 'fix' |
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about 1 year ago
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textshader: Make the glyph duration -1 when no time is assigned. |
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about 1 year ago
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textshader: Redraw time handling. |
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about 1 year ago
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textshader: Make it easier to add new info per-glyph. |
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about 1 year ago
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Allow Transform to take a Transform Matrix. |
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about 1 year ago
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textshader: Create the renders once per layout, not once per frame. |
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about 1 year ago
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textshader: Read text shader config out of an object. |
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about 1 year ago
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textshader: First working text shaders. |
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about 1 year ago
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gl2: Break the renpy.geometry shader up. |
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about 1 year ago
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Update and improve italian translation for template and launcher |
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about 1 year ago
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textshader: Add style. |
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about 1 year ago
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textshader: Move blitting text into its own function. |
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about 1 year ago
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Remove use of max_height. |
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about 1 year ago
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text shader: Create meshes. |
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about 1 year ago
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Merge pull request #5480 from qTich/fix/emscripten-progress |
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about 1 year ago
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fix: `emscripten` presplash progress |
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about 1 year ago
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text shader: Determine bounding box excursions for each glyph. |
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about 1 year ago
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Merge branch 'fix' |
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about 1 year ago
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Restore removed line. |
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about 1 year ago
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