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High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Dec 13, 2024 — Dec 13, 2025
Showing page 31 of 40
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Update glslang to 15.1.0
baldurk
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10 months ago
Fix missing handling of dynamic offsets. Closes #3547
baldurk
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10 months ago
Fix out of bounds destruction in rdcarray insert
baldurk
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10 months ago
Silence function cast warning on clang-19. Closes #3551
baldurk
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10 months ago
VK_EXT_image_compression_control_swapchain
Cam Mannett
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10 months ago
Add support for VK_KHR_maintenance5
Tristan Ritchie
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10 months ago
Bump version to v1.38
baldurk
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10 months ago
Add d3d12_shader_debugdata_zoo test
Jake Turner
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10 months ago
Add sections in Repeat_Load test
baldurk
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10 months ago
Fix documentation of ResultDetails.code
baldurk
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10 months ago
Bail from Iter_Test when fatal errors are detected
baldurk
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10 months ago
Clamp pixel shader comparisons to output components in Iter_Test
baldurk
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10 months ago
Set per-thread builtins for Vk Compute single thread debugging
Jake Turner
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10 months ago
Respect scalar swizzles while preserving out-of-bounds clamp behaviour
baldurk
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10 months ago
Handle NULL resource for AtomicOp's
Jake Turner
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10 months ago
DXIL Debugger extend SM6.6 Direct Heap Access support
Jake Turner
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10 months ago
Fix handling of out-of-bounds raw buffer loads in DXBC debug
baldurk
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10 months ago
Try to preserve selected pipeline stage as much as possible
baldurk
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10 months ago
Fix writing of fake availability results in AS queries
baldurk
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10 months ago
Serialise dummy AS query results and ensure resolves are nop'd
baldurk
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10 months ago
Update VMA version in demos project
baldurk
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10 months ago
Task and mesh shaders are part of pre-rasterization library interface
baldurk
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10 months ago
Clarify renderdoc module vs library for python
baldurk
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10 months ago
Update docs to mention both python modules version overrides
baldurk
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10 months ago
Get the element type from the Constant not Global Variable for GEP
Jake Turner
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10 months ago
Fix missing else if causing false assert about unhandled OpCode
Jake Turner
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10 months ago
Handle callstacks to class/struct member functions
Jake Turner
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10 months ago
Add basic compute shader debug test action to iter_test
Jake Turner
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10 months ago
Don't show internal buffers in external replay on D3D12
baldurk
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10 months ago
Emit error message instead of crashing for missing SSA variables
Jake Turner
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10 months ago
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