Posted
over 15 years
ago
by
wplaat
This evening RedSquare 0.93 for Nitendo Wii is released by Plaatsoft. 19/11/2009 Version 0.93 – Added today top highscore screen. – Improve local and global highscore screen. – Sound volume settings are now saved! – Added functionality to trace game events to trace file. – High score is send to web service if score is [...]
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Posted
almost 16 years
ago
by
wplaat
Since the launch of RedSquare for Nintendo Wii it was downloaded over 15.000 times. Wow! . So a very special thanks to everyone who’s been downloading, playing and commenting this game. Official Count Homebrew Browser 12.206 times My website 2.002 times Other websites around the world +/- 1.201 times Total +/- 15.409 times Related Images: [...]
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Posted
almost 16 years
ago
by
wplaat
This evening plaatsoft released RedSquare 0.92 for Nintendo Wii 18/09/2009 Version 0.92 – Improve intro screens. – This version is compiled with the newest available Wii libraries. – Use the asndlib (part of libogc) now as standard sound engine. – Use libfat 1.0.4 as disk access engine. – Build game with libogc 1.7.1a and devkitPPC [...]
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Posted
about 16 years
ago
by
wplaat
Since the launch of RedSquare, back in 20 December 2008, it was downloaded over 10.000 times. Wow! . So a very special thanks to everyone who’s been downloading, playing and commenting this game. Official Count Homebrew Browser 7.802 times My website 1.112 times Other websites around the world +/- 1.100 times Total +/- 10.014 times [...]
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Posted
over 16 years
ago
by
wplaat
Today I released a new version of RedSquare for Nitendo Wii. The following changes were made: 08/03/2009 Version 0.91 – Upgrade GRRLIB graphical render engine from v3.0 to v4.0. – Improve intro screens. – Added play time information on game screen. –
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Posted
over 16 years
ago
by
wplaat
A new version of RedSquare for Nitendo Wii is released with the following changes: 08-02-2009 Version 0.90 – Added player initials setting screen. – Added load/save game setting to sdcard. – Improve Local and Global highscore screen. – Improve third intro screen. – Increase http receive buffer size to 8196 bytes. – Use only one [...]
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Posted
over 16 years
ago
by
wplaat
Since the launch of RedSquare, back in 20 december 2008, it was downloaded over 5.000 times. Wow! . So a very special thanks to everyone who’s been downloading, playing and commenting this game. Official Count Homebrew Browser 4.521 times My website 481 times Total 5.002 times Related Images: [See image gallery at www.plaatsoft.nl] [...]
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