Fixed twisted-track bug, made 0.3.1 release. |
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over 17 years ago
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Fixed stray punctuation. |
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over 17 years ago
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Updated web for 0.3.1. |
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over 17 years ago
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Fixed constructors for Vector2 to match Vector. |
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over 17 years ago
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Fixed off-by-one error in segment interpolation; bumped version numbers. |
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over 17 years ago
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Fixed previous fix of signature. |
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over 17 years ago
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Fixed bad signature in RSS feed. |
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over 17 years ago
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Fixed image distortion on front page. |
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over 17 years ago
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Updated webby for Map Viewer 612-1/0.3. |
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over 17 years ago
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Prepared Map Viewer 612-1/0.3 release. |
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over 17 years ago
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Fixed big memory leak. |
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over 17 years ago
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Grid now works correctly in all views. Cleaner scene graph setup. Noticed nasty memory leak which is not yet fixed. |
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over 17 years ago
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Track segment interpolation possibly working right (except end cases); cleaned out some old code; cleaned up menus. |
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over 17 years ago
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Partly-working rewritten segment rendering. |
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over 17 years ago
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Plisttool 612-2/0.2.3 - handle new keys in RL 1.0.2. |
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over 17 years ago
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RLPlistTool 612-2: support new keys in Redline 1.0.2. |
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over 17 years ago
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Updated RLConfigFileSpecs.plist for Redline 1.0.2. |
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over 17 years ago
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Various changes that I haven't kept track of properly. |
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over 17 years ago
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Camera panning. Woo. |
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over 17 years ago
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More on cursor management, now with lack of crashing. Dragging in main 3D view now does the Right Thing, respecting tools. |
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over 17 years ago
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Added webby URL to Read Me files. |
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over 17 years ago
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Cursor management stuff. |
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over 17 years ago
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Much tweakery of Map Viewer, primarily switch to RBSplitView and interaction in road types editor. |
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over 17 years ago
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Updated RLHackKitCommon.h for now-public information about Leopard. Added surfaceFlags stuff to RLRoad. |
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over 17 years ago
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Preparing to try to switch to RBSplitView. |
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over 17 years ago
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Updated for rlplisttool 0.2.2 |
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over 17 years ago
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Allow rows of = in config files; prepared rlplisttool 612-1/0.2.2 |
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over 17 years ago
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Roughed out profile viewer for Map Viewer. |
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over 17 years ago
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Kind of almost worked out how to make interpolation work, sorta. Works great on canyon, breaks city. |
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over 17 years ago
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Check-in of attempt at road segment interpolation which is probably completely wrong, but might be good to revert to if it turns out to have been right. |
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over 17 years ago
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