|
Mar 26, 2025
—
Mar 26, 2026
|
||||||
| Commit Message | Contributor | Files Modified | Lines Added | Lines Removed | Code Location | Date |
|---|---|---|---|---|---|---|
| Clean up code, extract methods, and add some documentation |
|
More... | over 16 years ago | |||
| Add ZOrder module, a fancy space background, and colorized meteors |
|
More... | over 16 years ago | |||
| Colorful Meteors |
|
More... | over 16 years ago | |||
| Add an explosion when Player dies, and spawn new meteors from dieing ones |
|
More... | over 16 years ago | |||
| Player can now shoot and kill the meteor |
|
More... | over 16 years ago | |||
| Player can now be killed by the Meteor. With sounds |
|
More... | over 16 years ago | |||
| Improve the keep_on_screen method |
|
More... | over 16 years ago | |||
| Refactored: Extracted a common Actor class from Meteor and Player |
|
More... | over 16 years ago | |||
| Added an enemy |
|
More... | over 16 years ago | |||
| Keep the player on the screen |
|
More... | over 16 years ago | |||
| The player can now move |
|
More... | over 16 years ago | |||
| Added a Player object |
|
More... | over 16 years ago | |||
| Basic GameWindow |
|
More... | over 16 years ago | |||