| Better emphasize entrance and exit |
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about 18 years ago
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| Adding in jquery ui files used in prev commit. |
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about 18 years ago
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| Added a reset-game hotkey of R (only works when game is over) |
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about 18 years ago
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| A few small style tweaks to help |
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about 18 years ago
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| Cleaned up and emphasized help section headers |
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about 18 years ago
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| Improved behavior of mode buttons |
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about 18 years ago
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| Simple attempts to balance game. We won't have score submission until v1.1 so we have until then to finish major balancing the v1.0 family of PTD, and can continue with minor tweaks as necessary. |
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about 18 years ago
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| Cannot spawn waves in pause or game over UI modes. |
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about 18 years ago
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| Scaled back Luke's fix for wave spawning a bit. Can now spawn waves in any UI state except for GameOverMode. Previously it only allowed you to spawn waves when not in any UI mode, which was slightly confusing. |
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about 18 years ago
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| Creeps will not move outside of the bounds of the map |
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about 18 years ago
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| Can't stay in the BuildTowerMode if you can't afford to build the next one. |
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about 18 years ago
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| Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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about 18 years ago
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| Should stop the deploy problem. Well, this one at least. [#29 state:resolved] |
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about 18 years ago
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| Disable the spawn new wave button during Game Over |
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about 18 years ago
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| Added shift modifier key to allow the building of multiple towers at a time. |
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about 18 years ago
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| Game pauses upon entering help [#27 state:resolved] |
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about 18 years ago
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| Fixed a bug with the grid-cache not being expired |
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about 18 years ago
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| Comment out the mute button, 'cause, uh, there's no audio right now! |
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about 18 years ago
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| Fixed pathfinding, improved caching to nearly the level it was before |
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about 18 years ago
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| New Debug Mode button. Enable by appending #debug to the url |
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about 18 years ago
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| One pathfinding caching mechanism leads to approving towers that block all paths |
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about 18 years ago
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| Fixed html broken by previous commit |
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about 18 years ago
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| Fixed a UI bug that caused a user upgrading a tower to accidentally sell it instead |
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about 18 years ago
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| Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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about 18 years ago
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| Reset pathfinding when selling a tower |
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about 18 years ago
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| Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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about 18 years ago
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| Cost of bomb now increases with each usage. |
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about 18 years ago
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| Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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about 18 years ago
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| Removed unnecessary and annoying Help slide. |
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about 18 years ago
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| Restyled the help system |
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about 18 years ago
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