openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
P
porttown
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
about 10 hours
ago. based on code collected
about 10 hours
ago.
Dec 14, 2024 — Dec 14, 2025
Showing page 1 of 1
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
is_gem? is hopefully fixed for differing versions of gems
Roger Ostrander
More...
over 17 years ago
porttown script should now not die if you run it directly
Roger Ostrander
More...
over 17 years ago
Updated the version number, this is the first release!
Roger Ostrander
More...
over 17 years ago
It's "RubyWeekend", not "RubygameWeekend"
Roger Ostrander
More...
over 17 years ago
README now correctly references the CREDITS file
Roger Ostrander
More...
over 17 years ago
CREDITS now references COPYING and CC licensing
Roger Ostrander
More...
over 17 years ago
README contains useful info now
Roger Ostrander
More...
over 17 years ago
Implemented criticals, balanced pirates and zombies
Roger Ostrander
More...
over 17 years ago
Weaknesses implemented
Roger Ostrander
More...
over 17 years ago
Players may now have a limit on how many they can spawn in one place
Roger Ostrander
More...
over 17 years ago
Hotspots now highlight on mouseover, can click to go through AI messages faster.
Roger Ostrander
More...
over 17 years ago
Headless support - game can now run without UI
Roger Ostrander
More...
over 17 years ago
Command line args, text fixes, and civilians mattering
Roger Ostrander
More...
over 17 years ago
There are now command-line options that let you specify the map and force either (or both) players to be CPU or Human
Roger Ostrander
More...
over 17 years ago
Fully playable!
Roger Ostrander
More...
over 17 years ago
Winning/losing is possible now. Pretty background
Roger Ostrander
More...
over 17 years ago
Full-circle game is a go!
Roger Ostrander
More...
over 17 years ago
Final commit for the night
Roger Ostrander
More...
over 17 years ago
Renamed pirates_v_ninjas to accurately reflect what's going on
Roger Ostrander
More...
over 17 years ago
Spawning restricts placement
Roger Ostrander
More...
over 17 years ago
Alternating turns now works
Roger Ostrander
More...
over 17 years ago
Hotspots now display the total number of all factions staying there
Roger Ostrander
More...
over 17 years ago
Initial placement phase is displaying!
Roger Ostrander
More...
over 17 years ago
Got setup_pirates_v_ninjas script working
Roger Ostrander
More...
over 17 years ago
Following github's instructions
Roger Ostrander
More...
over 17 years ago
Second commit from the git tutorial
Roger Ostrander
More...
over 17 years ago
Initial commit
Roger Ostrander
More...
over 17 years ago
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree