| Made env. sound falloff configurable thru engine/misc.txt using key sound_falloff, the default settings value is 15 but can now changed. |
|
More...
|
almost 13 years ago
|
| Merge pull request #402 from dorkster/transform |
|
More...
|
almost 13 years ago
|
| Merge pull request #399 from dorkster/map_loot |
|
More...
|
almost 13 years ago
|
| Merge pull request #398 from hean01/env_sound |
|
More...
|
almost 13 years ago
|
| Merge pull request #404 from Bertram25/master |
|
More...
|
almost 13 years ago
|
| Don't allow equipment changes when transformed |
|
More...
|
almost 13 years ago
|
| Allow buff powers to use post_power |
|
More...
|
almost 13 years ago
|
| Lock the Action Bar when transforming |
|
More...
|
almost 13 years ago
|
| Implement enemy-style loot tables for map events |
|
More...
|
almost 13 years ago
|
| Pause all env. sound that is out of distance to go easy on SDL mixer, this will decrease mixing of 30 events to 2-4. |
|
More...
|
almost 13 years ago
|
| Merge pull request #394 from hean01/master |
|
More...
|
almost 13 years ago
|
| Merge pull request #393 from stefanbeller/master |
|
More...
|
almost 13 years ago
|
| Merge pull request #391 from dorkster/bugfixes |
|
More...
|
almost 13 years ago
|
| Make use of location based sound for enemy and loot. |
|
More...
|
almost 13 years ago
|
| Reindent the SoundManager with tabs, add comment to AUDIO variable. |
|
More...
|
almost 13 years ago
|
| Increase preallocate mixing channels. |
|
More...
|
almost 13 years ago
|
| installation instructions: Remove python and standard gcc for openSUSE |
|
More...
|
almost 13 years ago
|
| Install instructions: add fedora dependencies. |
|
More...
|
almost 13 years ago
|
| Remove section "Running flare" from README.engine |
|
More...
|
almost 13 years ago
|
| Fixed a graphical glitch on the barrels |
|
More...
|
almost 13 years ago
|
| Updated sfx keys to soundfx keys |
|
More...
|
almost 13 years ago
|
| Merge remote-tracking branch 'upstream/master' |
|
More...
|
almost 13 years ago
|
| Merge pull request #392 from dorkster/npc |
|
More...
|
almost 13 years ago
|
| Fix linear, topic-less dialogs |
|
More...
|
almost 13 years ago
|
| Unload sounds when destroying MapRenderer |
|
More...
|
almost 13 years ago
|
| Merge pull request #390 from hean01/soundfx_attribute |
|
More...
|
almost 13 years ago
|
| Merge pull request #389 from hean01/env_sound |
|
More...
|
almost 13 years ago
|
| Rename sfx to soundfx for consistency in data files. |
|
More...
|
almost 13 years ago
|
| Merge pull request #387 from stefanbeller/master |
|
More...
|
almost 13 years ago
|
| Make SoundManager support playing sound on locations, were distance from location to pc controls the amplitude, eg. the further away the sound is the more faint it is played out. |
|
More...
|
about 13 years ago
|