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Commits : Listings

Analyzed about 24 hours ago. based on code collected 1 day ago.
Nov 05, 2024 — Nov 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Switch statuses.js over to the new format More... over 13 years ago
Flesh out a few more TODOs More... over 13 years ago
Start/end messages for Magnet Rise, Nightmare, and Power Trick More... over 13 years ago
Implement the boost swap messages More... over 13 years ago
Fix Magic Bounce's message. More... over 13 years ago
Convert (almost) all move messages to the new system. (The ones that were not converted have been flagged with // TODO.) More... over 13 years ago
Fix Return and Frustration. More... over 13 years ago
Update most of the item messages and ID checks. More... over 13 years ago
Update most of the ability messages and ID checks. More... over 13 years ago
Update the team report to the new setup More... over 13 years ago
Illusion support in the engine More... over 13 years ago
Fix most of the ID-change-related crashes in movedex.js More... over 13 years ago
Fix crash with moveid More... over 13 years ago
moveset[].move is now a name, not an ID More... over 13 years ago
Rely on toString more, for nicer add() calls More... over 13 years ago
Improve the getEffect functions - add toString and fullname - revise toString for Pokemon and Side, too - make sure they all function as new-style: don't refill things without a prefilled ID, and prefill a name More... over 13 years ago
really really fix Substitute More... over 13 years ago
Fix Substitute crash More... over 13 years ago
Upgrade item use/eat messages. More... over 13 years ago
Fix super effective, not very effective, and crit messages. More... over 13 years ago
Make damage messages use effect names instead of IDs. More... over 13 years ago
Upgrade boost/unboost messages. More... over 13 years ago
Upgrade move immunity messages. More... over 13 years ago
Upgrade cureStatus() message. More... over 13 years ago
Upgrade several more move-related messages More... over 13 years ago
Implement the healing message on heal moves More... over 13 years ago
Implement the faint message More... over 13 years ago
-heal messages More... over 13 years ago
Simplify the damage message code a bit More... over 13 years ago
Go back to a switch statement for -damage messages, to keep the client from getting any information it shouldn't have. More... over 13 years ago